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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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network
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network_server.h
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Author
2021-09-19
Add: [Network] external chat messages for remote admins (#9563)
dP
2021-08-14
Remove: COMPANY_INFO packets and related code (#9475)
Patric Stout
2021-06-15
Codechange: [Network] Use std::string for the client name in the network server
rubidium42
2021-06-15
Codechange: [Network] Make hostname/client IP return strings instead of a C-s...
rubidium42
2021-05-30
Codechange: [Network] Use std::string for server side logic of kicking and ba...
rubidium42
2021-05-30
Codechange: [Network] Let server rcon result use std::string
rubidium42
2021-05-15
Codechange: [Network] Let chat communication use std::string
rubidium42
2021-05-14
Codechange: [Network] Use std::string for the internal handling of company pa...
rubidium42
2021-05-08
Change: Use gender-neutral pronouns in console command messages (and comments...
William Davis
2021-04-27
Add: ability to retrieve game info from server over TCP
Patric Stout
2021-04-24
Codechange: encapsulate reading the size of a Packet
Rubidium
2021-02-28
Fix: [Network] don't show "server doesn't respond" while in queue
Patric Stout
2021-02-28
Fix: [Network] send map to next client if current client disconnects
Patric Stout
2020-02-04
Feature #7756: Allow server to supply a reason to kicked/banned clients
Bjarni Thor
2019-12-21
Codechange: Replace network related FOR_ALL with range-based for loops
glx
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-04-06
Codechange: Replace custom thread code with C++11 thread objects.
Michael Lutz
2019-03-24
Codechange: Use override keyword in networking classes.
peter1138
2019-03-20
Remove: ENABLE_NETWORK switch
Patric Stout
2014-05-11
(svn r26576) -Fix [FS#6003]: [Network] AIs would not reset certain network st...
rubidium
2014-04-23
(svn r26485) -Codechange: Replace ttd_strlcpy and ttd_strlcat with strecpy an...
frosch
2013-11-15
(svn r26005) -Fix [FS#5478]: crash when transferring savegame from server to ...
rubidium
2013-01-08
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagl...
planetmaker
2011-12-19
(svn r23595) -Codechange: add comma after last enum to get a more uniform cod...
rubidium
2011-05-05
(svn r22424) -Document: some more bits
rubidium
2011-05-01
(svn r22400) -Codechange: replace some defines in the tcp/game code so doxyge...
rubidium
2011-04-22
(svn r22368) -Codechange: move the IP address field from the ClientInfo to Cl...
rubidium
2011-04-22
(svn r22366) -Codechange: make GetClientIP a function of the server's ClientS...
rubidium
2011-04-22
(svn r22363) -Codechange: NetworkFindClientStateFromClientID -> NetworkClient...
rubidium
2011-02-19
(svn r22116) -Codechange: use PoolBase::Clean() at more places
smatz
2011-01-19
(svn r21854) -Codechange: refactor the password setting methods to make it po...
rubidium
2011-01-19
(svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers,...
rubidium
2010-12-05
(svn r21399) -Change/Feature/Fix [FS#4284]: perform the compression of savega...
rubidium
2010-12-05
(svn r21398) -Change/Feature-ish: when making a savegame to send to a client,...
rubidium
2010-11-30
(svn r21363) -Add: support for limiting the amount of (accepted) incoming data
rubidium
2010-11-30
(svn r21361) -Change: make sure the client is listening, or rather receiving,...
rubidium
2010-10-24
(svn r21030) -Codechange: move ClientStatus into the network server socket class
rubidium
2010-10-15
(svn r20938) -Codechange: make the code for listening on a socket (more) reus...
rubidium
2010-10-15
(svn r20937) -Codechange: move some variables from client/server to server only
rubidium
2010-10-15
(svn r20936) -Codechange: make server side packet sending methods class methods
rubidium
2010-10-15
(svn r20935) -Codechange: only let the server side use a pool of connected so...
rubidium
2010-10-15
(svn r20934) -Codechange: move NetworkGetClientName to the server's socket
rubidium
2010-10-15
(svn r20929) -Codechange: make NetworkCloseClient a class method
rubidium
2010-10-15
(svn r20924) -Codechange: make the game connection packet handling look more ...
rubidium
2010-10-15
(svn r20923) -Codechange: prepare creating sub-classes of NetworkClientSocket...
rubidium
2010-01-15
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if...
rubidium
2009-09-22
(svn r17617) -Codechange: make the server side packet handling be more like t...
rubidium
2009-08-21
(svn r17248) -Fix: add GPL license notice where appropriate
rubidium
2009-02-09
(svn r15428) -Codechange: consistently use colour instead of having both colo...
rubidium
2009-01-23
(svn r15242) -Feature: allow moving clients between companies/spectators by t...
rubidium
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