diff options
author | rubidium <rubidium@openttd.org> | 2010-10-15 13:22:00 +0000 |
---|---|---|
committer | rubidium <rubidium@openttd.org> | 2010-10-15 13:22:00 +0000 |
commit | 8eb07d097e2ab53f0b41a6b7af541c4937732e0b (patch) | |
tree | 6722210c26413da2881daeff5f1a8d387814c450 /src/network/network_server.h | |
parent | 951b725b8c001003b38f0b009b6d6df55cb6ec02 (diff) | |
download | openttd-8eb07d097e2ab53f0b41a6b7af541c4937732e0b.tar.xz |
(svn r20923) -Codechange: prepare creating sub-classes of NetworkClientSocket for server and client side
Diffstat (limited to 'src/network/network_server.h')
-rw-r--r-- | src/network/network_server.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/network/network_server.h b/src/network/network_server.h index 8e7342a9e..55366d222 100644 --- a/src/network/network_server.h +++ b/src/network/network_server.h @@ -16,6 +16,13 @@ #include "network_internal.h" +/** Class for handling the server side of the game connection. */ +class ServerNetworkGameSocketHandler : public NetworkGameSocketHandler { +public: + ServerNetworkGameSocketHandler(SOCKET s); + ~ServerNetworkGameSocketHandler(); +}; + DEF_SERVER_SEND_COMMAND(PACKET_SERVER_MAP); DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR_QUIT)(NetworkClientSocket *cs, ClientID client_id, NetworkErrorCode errorno); DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR)(NetworkClientSocket *cs, NetworkErrorCode error); |