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authorrubidium <rubidium@openttd.org>2011-05-05 16:24:48 +0000
committerrubidium <rubidium@openttd.org>2011-05-05 16:24:48 +0000
commitc4aa943aaa2718d046aa591555efb7538e77d780 (patch)
tree69f95b618a720fe5b8bed8d8514e0eccd79f78b4 /src/network/network_server.h
parent944a5cb7aafc4d8347c14154e24c05aa00b430c5 (diff)
downloadopenttd-c4aa943aaa2718d046aa591555efb7538e77d780.tar.xz
(svn r22424) -Document: some more bits
Diffstat (limited to 'src/network/network_server.h')
-rw-r--r--src/network/network_server.h12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/network/network_server.h b/src/network/network_server.h
index 2aa0bef34..ad1b381a9 100644
--- a/src/network/network_server.h
+++ b/src/network/network_server.h
@@ -19,7 +19,9 @@
#include "../thread/thread.h"
class ServerNetworkGameSocketHandler;
+/** Make the code look slightliy nicer/simpler. */
typedef ServerNetworkGameSocketHandler NetworkClientSocket;
+/** Pool with all client sockets. */
typedef Pool<NetworkClientSocket, ClientIndex, 8, MAX_CLIENT_SLOTS, PT_NCLIENT> NetworkClientSocketPool;
extern NetworkClientSocketPool _networkclientsocket_pool;
@@ -125,7 +127,17 @@ public:
void NetworkServer_Tick(bool send_frame);
void NetworkServerSetCompanyPassword(CompanyID company_id, const char *password, bool already_hashed = true);
+/**
+ * Iterate over all the sockets from a given starting point.
+ * @param var The variable to iterate with.
+ * @param start The start of the iteration.
+ */
#define FOR_ALL_CLIENT_SOCKETS_FROM(var, start) FOR_ALL_ITEMS_FROM(NetworkClientSocket, clientsocket_index, var, start)
+
+/**
+ * Iterate over all the sockets.
+ * @param var The variable to iterate with.
+ */
#define FOR_ALL_CLIENT_SOCKETS(var) FOR_ALL_CLIENT_SOCKETS_FROM(var, 0)
#else /* ENABLE_NETWORK */