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authorrubidium <rubidium@openttd.org>2011-12-19 17:48:04 +0000
committerrubidium <rubidium@openttd.org>2011-12-19 17:48:04 +0000
commitdf16ebd7301a989c813c26ab2e21163d361ee236 (patch)
treec74b8a1f965a17c3ac054290ae8d918d88ad1e52 /src/network/network_server.h
parenteaadd215be7a4594bd37504935a821f8cf68c984 (diff)
downloadopenttd-df16ebd7301a989c813c26ab2e21163d361ee236.tar.xz
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
Diffstat (limited to 'src/network/network_server.h')
-rw-r--r--src/network/network_server.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network_server.h b/src/network/network_server.h
index ad1b381a9..e9d790a48 100644
--- a/src/network/network_server.h
+++ b/src/network/network_server.h
@@ -65,7 +65,7 @@ public:
STATUS_DONE_MAP, ///< The client has downloaded the map.
STATUS_PRE_ACTIVE, ///< The client is catching up the delayed frames.
STATUS_ACTIVE, ///< The client is active within in the game.
- STATUS_END ///< Must ALWAYS be on the end of this list!! (period).
+ STATUS_END, ///< Must ALWAYS be on the end of this list!! (period).
};
byte lag_test; ///< Byte used for lag-testing the client