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2021-06-14Codechange: remove the special station/vehicle code from SaveLoadPatric Stout
With the new SLEG_STRUCT it is much easier to embed a struct in a struct, where the sub-struct has limitations on when it is being used. This makes both the code easier to read (less magic) and avoids the SaveLoad needing to know all these things about Stations and Vehicles.
2021-05-31Codechange: C++-ify lists for SaveLoad (#9323)Patric Stout
Basically, this changes "SaveLoad *" to either: 1) "SaveLoadTable" if a list of SaveLoads was meant 2) "SaveLoad &" if a single entry was meant As added bonus, this removes SL_END / SLE_END / SLEG_END. This also adds core/span.hpp, a "std::span"-lite.
2021-01-17Fix eeb88e8: Trains reversed while paused do not correctly update sprite ↵Matt Kimber
bounds (#8540)
2021-01-05Codechange: consider vehicle co-ordinates when identifying viewport ↵Matt Kimber
candidate as using only the hash generates false positives
2021-01-05Codechange: create MutableSpriteCache to remove the need to cast Vehicle to ↵Matt Kimber
a mutable type in render methods
2021-01-05Codechange: improve performance for complex vehicle chains by resolving ↵Matt Kimber
sprites less often
2020-12-27Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loopsglx22
2019-12-21Codechange: Replace vehicle related FOR_ALL with range-based for loopsglx
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-04-29Codechange: Remove Company/OwnerByte typesCharles Pigott
2019-04-29Codechange: Remove Direction*Byte typesCharles Pigott
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2019-01-19Change: Add path cache for ships.Peter Nelson
2018-10-31Doc: Lots and lots of doxymentation fixesCharles Pigott
2018-05-22Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792)PeterN
The value is either unused or always the same as this->direction.
2017-03-24(svn r27822) -Feature: Vehicle Group Info: Add profits and occupancy display ↵peter1138
to group vehicle list (mtm, JGR)
2016-10-16(svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites.frosch
2016-10-16(svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw.frosch
2016-10-16(svn r27666) -Codechange: Pass vehicle sprites around using a struct ↵frosch
VehicleSpriteSeq.
2016-05-22(svn r27579) -Change [FS#6402]: Performance improvement for dedicated ↵frosch
servers by skipping drawing calls earlier in the process. (JGR)
2014-09-20(svn r26864) -Codechange: bring a bit more OO into the disaster vehiclesrubidium
2014-09-20(svn r26863) -Codechange: move a number of Vehicle* functions into the ↵rubidium
Vehicle class
2014-08-17(svn r26747) -Feature: [NewGRF] Advanced visual effects with multiple effect ↵frosch
sprites independent of spawning model.
2014-08-17(svn r26746) -Codechange: Separate enums for visual effect type and spawning ↵frosch
model.
2013-12-13(svn r26157) -Feature: [NewGRF] Vehicle variable 4D for determining the ↵frosch
position within an articulated vehicle.
2013-10-22(svn r25903) -Codechange: Refactor RefreshNextHopsStats into an own class ↵fonsinchen
LinkRefresher.
2013-10-20(svn r25891) -Feature: Use smallstack to allow for multiple next hops when ↵fonsinchen
loading and unloading.
2013-10-19(svn r25883) -Fix: Limit recursion and branching in RefreshNextHopsStats ↵fonsinchen
more aggressively.
2013-08-20(svn r25737) -Codechange: move inner workings of RefreshNextHopsStats into ↵fonsinchen
separate function
2013-07-06(svn r25565) -Codechange: Rewrite order prediction logic to introduce proper ↵fonsinchen
refit prediction
2013-06-09(svn r25361) -Feature: distribute cargo according to plan given by linkgraphfonsinchen
2013-05-19(svn r25259) -Codechange: track capacities and usage of linksrubidium
2013-02-17(svn r25012) -Codechange: persistently keep 'reserved' cargo (for full-load ↵rubidium
improved loading) instead of calculating if for every cycle
2013-02-14(svn r24998) -Fix [FS#5137]: Set vehicle's service interval is percent flag ↵rubidium
appropriately on creation (peter1138)
2013-02-14(svn r24995) -Codechange: Add flags to vehicle service interval for custom & ↵rubidium
ispercent (peter1138)
2013-02-14(svn r24994) -Codechange: Replace access to service_interval with accessors ↵rubidium
(peter1138)
2012-09-16(svn r24528) -Fix: [NewGRF] RandomAction 84 should interpret register 100 as ↵frosch
signed.
2012-07-29(svn r24446) -Add [FS#5199]: Store more consist properties in order backups.frosch
2012-07-29(svn r24443) -Codechange: Move Vehicle::name to BaseConsist.frosch
2012-07-29(svn r24442) -Codechange: Split some members of Vehicle into a new class ↵frosch
BaseConsist.
2012-07-07(svn r24384) -Fix [FS#5188-ish]: Make IsInDepot() functions behave ↵frosch
consistent across vehicle types and add IsChainInDepot instead, if that is what shall be checked.
2012-05-14(svn r24246) -Add [FS#5052-ish]: [NewGRF] Variable with the current max ↵michi_cc
speed for vehicles.
2012-04-17(svn r24136) -Feature [FS#4465]: Autoreplace vehicles only when they get ↵michi_cc
old. (Vikthor)
2012-01-02(svn r23714) -Codechange: don't mix Viewport with non-viewport codetruebrain
2012-01-02(svn r23713) -Codechange: split VehicleMove() into two functions, to ↵truebrain
minimalize the work done where possible
2012-01-02(svn r23712) -Codechange: rename the two vehicle hashes we have to names ↵truebrain
that make clear where they differ in
2012-01-01(svn r23704) -Doc: Doxygen comment fixes and additions.alberth
2011-12-20(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the ↵truebrain
others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
2011-12-19(svn r23594) -Codechange: follow coding style with multi line commentsrubidium
2011-12-18(svn r23588) -Codechange: use the 'final' keyword so compiler can optimise ↵smatz
out some indirect calls