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script
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script_gamesettings.cpp
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Author
2021-07-09
Codechange: access the name of a setting via an accessor function
Rubidium
2021-06-13
Codechange: make the name of SettingDesc a std::string
rubidium42
2021-06-06
Codechange: merge guiflags and flags in settings .ini files
Patric Stout
2021-05-31
Codechange: use AsIntSetting()->Read() wrapper if possible (#9324)
Patric Stout
2021-05-29
Codechange: use setting name instead of index for CmdChange(Company)Setting (...
Patric Stout
2021-05-27
Codechange: remove SettingDescType in lieu of the actual classes
rubidium42
2021-05-27
Codechange: let SettingDesc extend SettingDescBase
rubidium42
2021-05-27
Codechange: just pass the SettingDesc to SetSettingValue and remove distincti...
rubidium42
2021-05-13
Codechange: clean up C-string support from settings
rubidium42
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2012-01-03
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
rubidium
2011-12-19
(svn r23616) -Add: ScriptGameSettings::SetValue, to set gamesettings (GameScr...
truebrain
2011-11-29
(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
truebrain
2011-11-29
(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script...
truebrain