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path: root/src/script/api/script_gamesettings.cpp
AgeCommit message (Expand)Author
2021-07-09Codechange: access the name of a setting via an accessor functionRubidium
2021-06-13Codechange: make the name of SettingDesc a std::stringrubidium42
2021-06-06Codechange: merge guiflags and flags in settings .ini filesPatric Stout
2021-05-31Codechange: use AsIntSetting()->Read() wrapper if possible (#9324)Patric Stout
2021-05-29Codechange: use setting name instead of index for CmdChange(Company)Setting (...Patric Stout
2021-05-27Codechange: remove SettingDescType in lieu of the actual classesrubidium42
2021-05-27Codechange: let SettingDesc extend SettingDescBaserubidium42
2021-05-27Codechange: just pass the SettingDesc to SetSettingValue and remove distincti...rubidium42
2021-05-13Codechange: clean up C-string support from settingsrubidium42
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...rubidium
2012-01-03(svn r23735) -Codechange: remove ~50 includes from headers that weren't neededrubidium
2011-12-19(svn r23616) -Add: ScriptGameSettings::SetValue, to set gamesettings (GameScr...truebrain
2011-11-29(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)truebrain
2011-11-29(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script...truebrain