summaryrefslogtreecommitdiff
path: root/src/script/api/script_gamesettings.cpp
diff options
context:
space:
mode:
authorrubidium42 <rubidium@openttd.org>2021-05-18 20:57:44 +0200
committerrubidium42 <rubidium42@users.noreply.github.com>2021-05-27 18:49:43 +0200
commit8ffb4122df903393bceca49a25ac81cc42cca3ff (patch)
tree0e1d390cc284f83e8cde908f33e6d901e2533d0f /src/script/api/script_gamesettings.cpp
parentdb54e208256958f721bf74bf058b45039be5b488 (diff)
downloadopenttd-8ffb4122df903393bceca49a25ac81cc42cca3ff.tar.xz
Codechange: just pass the SettingDesc to SetSettingValue and remove distinction between (non)company
Diffstat (limited to 'src/script/api/script_gamesettings.cpp')
-rw-r--r--src/script/api/script_gamesettings.cpp11
1 files changed, 4 insertions, 7 deletions
diff --git a/src/script/api/script_gamesettings.cpp b/src/script/api/script_gamesettings.cpp
index 2717d4ddd..12435d253 100644
--- a/src/script/api/script_gamesettings.cpp
+++ b/src/script/api/script_gamesettings.cpp
@@ -17,8 +17,7 @@
/* static */ bool ScriptGameSettings::IsValid(const char *setting)
{
- uint i;
- const SettingDesc *sd = GetSettingFromName(setting, &i);
+ const SettingDesc *sd = GetSettingFromName(setting);
return sd != nullptr && sd->desc.cmd != SDT_STDSTRING;
}
@@ -26,8 +25,7 @@
{
if (!IsValid(setting)) return -1;
- uint index;
- const SettingDesc *sd = GetSettingFromName(setting, &index);
+ const SettingDesc *sd = GetSettingFromName(setting);
void *ptr = GetVariableAddress(&_settings_game, &sd->save);
if (sd->desc.cmd == SDT_BOOLX) return *(bool*)ptr;
@@ -39,13 +37,12 @@
{
if (!IsValid(setting)) return false;
- uint index;
- const SettingDesc *sd = GetSettingFromName(setting, &index);
+ const SettingDesc *sd = GetSettingFromName(setting);
if ((sd->save.conv & SLF_NO_NETWORK_SYNC) != 0) return false;
if (sd->desc.cmd != SDT_BOOLX && sd->desc.cmd != SDT_NUMX) return false;
- return ScriptObject::DoCommand(0, index, value, CMD_CHANGE_SETTING);
+ return ScriptObject::DoCommand(0, GetSettingIndex(sd), value, CMD_CHANGE_SETTING);
}
/* static */ bool ScriptGameSettings::IsDisabledVehicleType(ScriptVehicle::VehicleType vehicle_type)