summaryrefslogtreecommitdiff
path: root/src/script/api/script_gamesettings.cpp
diff options
context:
space:
mode:
authorPatric Stout <truebrain@openttd.org>2021-05-29 23:27:01 +0200
committerGitHub <noreply@github.com>2021-05-29 23:27:01 +0200
commitd70fb74ac669bdb64b5f594894629ec91801fd76 (patch)
tree344150f3a69cd97cf774eec16eed291ed4e2467c /src/script/api/script_gamesettings.cpp
parent5799402f7a4872d03809838dd7fa01db42bbd282 (diff)
downloadopenttd-d70fb74ac669bdb64b5f594894629ec91801fd76.tar.xz
Codechange: use setting name instead of index for CmdChange(Company)Setting (#9306)
This is mostly done as there are now constraints on settings.ini you might not expected. For example, conditional settings always have to come last, as otherwise they would influence the index.
Diffstat (limited to 'src/script/api/script_gamesettings.cpp')
-rw-r--r--src/script/api/script_gamesettings.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/script/api/script_gamesettings.cpp b/src/script/api/script_gamesettings.cpp
index 8b0459367..0ade2d7cc 100644
--- a/src/script/api/script_gamesettings.cpp
+++ b/src/script/api/script_gamesettings.cpp
@@ -39,7 +39,7 @@
if ((sd->save.conv & SLF_NO_NETWORK_SYNC) != 0) return false;
- return ScriptObject::DoCommand(0, GetSettingIndex(sd), value, CMD_CHANGE_SETTING);
+ return ScriptObject::DoCommand(0, 0, value, CMD_CHANGE_SETTING, sd->name);
}
/* static */ bool ScriptGameSettings::IsDisabledVehicleType(ScriptVehicle::VehicleType vehicle_type)