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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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crashlog.cpp
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Author
2019-03-02
Codechange: Remove ability for SDL to be dynamically loaded on Windows
Charles Pigott
2018-04-13
Add: List recent news messages in crashlog output
Charles Pigott
2016-09-04
(svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOp...
alberth
2016-09-04
(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and Detaile...
alberth
2016-05-22
(svn r27573) -Fix [FS#6467]: Compilation failure with gcc 6.1 due to headers ...
frosch
2015-08-09
(svn r27367) -Codechange: make a distinction between the layouting part of IC...
rubidium
2014-04-28
(svn r26538) -Codechange: remove double accounting of the drivers
rubidium
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2014-01-02
(svn r26209) -Codechange: remove some template magic and simplify some code
rubidium
2013-12-22
(svn r26170) -Feature-ish: add the currently used fonts to the crash log
rubidium
2012-12-09
(svn r24804) -Add: Separate subdirectory for screenshots.
frosch
2011-12-22
(svn r23660) -Feature-ish: add the game script to the crash log
rubidium
2011-12-01
(svn r23384) -Remove: no longer allow a binary to be without AI support; the ...
truebrain
2011-01-18
(svn r21844) -Codechange: move documentation towards the code to make it more...
rubidium
2010-11-13
(svn r21161) -Codechange: make the currently used language easier accessible
rubidium
2010-10-27
(svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces savegam...
rubidium
2010-08-10
(svn r20439) -Fix [FS#4023]: MinGW compiler complaining about converting -1 t...
rubidium
2010-07-14
(svn r20138) -Change: also put the base set version number in the crash log
rubidium
2010-02-10
(svn r19081) -Codechange: make it possible to disable compilation of the AI+S...
rubidium
2010-01-25
(svn r18916) -Fix (r18809): Don't rely on 'time.h' being included via dark ro...
frosch
2010-01-18
(svn r18855) -Codechange: record compiler name and version in the crash log
smatz
2010-01-15
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if...
rubidium
2010-01-13
(svn r18794) -Codechange: add local company and network 'state' to the crash log
rubidium
2010-01-10
(svn r18769) -Codechange: replace MiniLZO with the real library. If you're us...
rubidium
2010-01-07
(svn r18751) -Codechange: also log the zlib version in the crash log
rubidium
2009-12-31
(svn r18672) -Codechange: mention the game date in the crash log
rubidium
2009-12-23
(svn r18613) -Codechange: add the music set to the crashlog too
rubidium
2009-12-19
(svn r18546) -Codechange: make making the screenshot not asynchronious; just ...
rubidium
2009-12-09
(svn r18442) -Fix (r18440): warning about SDL_Linked_Version never being NULL...
rubidium
2009-12-09
(svn r18440) -Fix (r17774): don't try to get SDL version when SDL is not loaded
glx
2009-11-17
(svn r18156) -Add: crash screenshot, created from blitter buffer
smatz
2009-10-14
(svn r17774) -Codechange: show the version of the (dynamically) linked librar...
rubidium
2009-10-04
(svn r17693) -Cleanup: remove some unneeded includes
rubidium
2009-09-14
(svn r17537) -Fix: don't crash while printing gamelog in crash handler if we ...
smatz
2009-09-14
(svn r17535) -Fix: compiling without networking failed; also unhackify the cr...
rubidium
2009-09-12
(svn r17512) -Add: some basic information about the loaded AIs in the crash log
rubidium
2009-09-07
(svn r17450) -Codechange: refactor the windows crash logger so parts of it ca...
rubidium