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authorrubidium <rubidium@openttd.org>2009-09-14 15:53:19 +0000
committerrubidium <rubidium@openttd.org>2009-09-14 15:53:19 +0000
commit14ea4e7672889df8810d487ed892c41c8f7bc8ef (patch)
treebacbc6aec93db46147289749f2282411c5bf4e67 /src/crashlog.cpp
parent64bafcbe182ef539a31ffed9bd1f19ca0f7ae62a (diff)
downloadopenttd-14ea4e7672889df8810d487ed892c41c8f7bc8ef.tar.xz
(svn r17535) -Fix: compiling without networking failed; also unhackify the crash logger a bit.
Diffstat (limited to 'src/crashlog.cpp')
-rw-r--r--src/crashlog.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/crashlog.cpp b/src/crashlog.cpp
index 60679172f..af2bd69fd 100644
--- a/src/crashlog.cpp
+++ b/src/crashlog.cpp
@@ -16,7 +16,6 @@
#include "rev.h"
#include "string_func.h"
#include "strings_func.h"
-#include "network/network.h"
#include "blitter/factory.hpp"
#include "base_media_base.h"
#include "music/music_driver.hpp"
@@ -218,9 +217,8 @@ bool CrashLog::WriteSavegame(char *filename, const char *filename_last) const
seprintf(filename, filename_last, "%scrash.sav", _personal_dir);
- /* Fake ourselves to be a network server so we don't get threaded saving */
- _network_server = true;
- return SaveOrLoad(filename, SL_SAVE, NO_DIRECTORY) == SL_OK;
+ /* Don't do a threaded saveload. */
+ return SaveOrLoad(filename, SL_SAVE, NO_DIRECTORY, false) == SL_OK;
} catch (...) {
return false;
}