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2004-09-13(svn r232) Daily langfile updates #1.miham
2004-09-13(svn r231) Added romanian translation (Magic_Pixel)miham
2004-09-12(svn r228) Daily langfile updates #3.miham
2004-09-12(svn r226) Daily langfile updates #2.miham
2004-09-12(svn r218) Daily langfile updates #1.miham
2004-09-12(svn r216) -Fix: paused network game now disallows all commands (instead of ↵truelight
doing the commands all at once when the game unpauses)
2004-09-12(svn r212) -Fix: Network-gui fixes (sign_de)darkvater
-Fix: any disabled button in a window doesn't receive WE_CLICK events -Added network.h
2004-09-11(svn r208) Daily langfile changesmiham
2004-09-11(svn r201) -Fix: [1025836] Company values bigger dan int32 were put to negativetruelight
-Fix: [1025836] Long bridges had negative value -Fix: Typo in endian_check.c (Zr40)
2004-09-10(svn r198) -Fix: [1020269] Different production? Wrong production amount was ↵darkvater
showed in the industry list window -Fix: Show industry list is now the first dropdown item. Second is Fund Industry.
2004-09-10(svn r196) Daily langfile updatesmiham
2004-09-10(svn r195) Initial finnish translation, 50% completedmiham
2004-09-10(svn r192) Langfile updates -- hope it worxmiham
2004-09-10(svn r191) -Some langfixesdarkvater
2004-09-08(svn r187) -Feature: [1024044] Show max loan in finances window. (ledow)darkvater
-some type fixes in txt files
2004-09-08(svn r186) -Add: debug 'net' for network debug (sign_de)truelight
-Fix: desync problem (server was not waiting for clients) (sign_de)
2004-09-06(svn r173) -Network: [1023231] Debug Code + ErrorBoxes + Load Game/Scenario. ↵darkvater
Added some more desync debug code and replaced some of the error() calls with some better error boxes. Hopefully find desyncs easier (sign_de) -GUI: Change some network GUI stuff (Darkvater)
2004-09-06(svn r165) -Feature: Option to sort vehicles in vehicle-list window by ↵darkvater
different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code). -Fix: Sorter icon pointing down 'v' sorts in every window lowest value first, '^' highest value first -CodeChange: move Dropdownlist from settings_gui.c to widget.c. More in place there.
2004-09-04(svn r157) -Feature: [1009708] Percent-based service intervals. Send a ↵darkvater
vehicle to depot after it has lost X% of its reliability (mivlad)
2004-09-03(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, ↵darkvater
open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
2004-09-03(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigsdarkvater
-Fix: [993493] Buildings on water -Feature: Water floods everything, including vehicles.
2004-09-01(svn r148) -Feature: Company HQ can now be moved somewhere else (cost 1% of ↵darkvater
company value). Water floods HQ. -Some layout fixes for command.c -Tileinfo debug window in console now shows Tile in decimal numbers
2004-08-25(svn r139) Added MarkWholeScreenDirty() on switch player screendominik
Changed "Max income" string and "station spread patch" string
2004-08-24(svn r135) Daily lang updatesmiham
2004-08-24(svn r128) Invalid (void) orders in schedule are highlighted in red (Celestar)dominik
2004-08-23(svn r125) Add: [ 1014684 ] Czech town names (supr)dominik
2004-08-23(svn r121) Langfile update from SFmiham
2004-08-23(svn r119) Daily langfile updatesmiham
2004-08-23(svn r117) Feature: Performance details window in company league menu ↵dominik
(TrueLight)
2004-08-22(svn r109) added/heavily modified patch by truesatan: cheat change datedominik
2004-08-22(svn r106) New network core (by sign_de)dominik
Features: * network core is dynamicly loaded when needed (-n isn't needed anymore) for easy switching between single and multiplayer. But commandline shortcuts are still enabled: -n = autodetect network server -n [ip] = connect to the server * udp now uses 2 different ports - you can run 1 server and serveral clients on one pc - the clients udp-socket gets unloaded when the network game starts - the servers udp-sockets remains online to allow the network gui to detect itself * new gameinfo structure this struct is available for every online/lan game * dynamic NetworkGameList
2004-08-21(svn r102) Update to British English language fileorudge
2004-08-21(svn r101) New cheat: switch climatedominik
2004-08-20(svn r92) Feature: invisible trees when in transparent mode (patch entry)dominik
2004-08-20(svn r89) Langfile updatesmiham
2004-08-20(svn r88) Initial commit from translator systemmiham
2004-08-20(svn r85) -Add: initial commit of new AI (enable in Patch menu)truelight
-Add: generalised A* Algorithm -Add: generalised queues (Fifo, Stack, InsSort, BinaryHeap)
2004-08-17(svn r76) -Remove trailing spacesdarkvater
2004-08-17(svn r75) -Add proper crediting to graphics artists to about box.darkvater
-Change DEBUG lvl for GRF warnings/errors to 2, lvl 1 is used for copyright notices -Fix show currect filename when debugging grf files
2004-08-17(svn r72) -Add: build_date of station (viewable with Query tool)truelight
2004-08-16(svn r71) -Cheat: [976127] no extra frequent jet crash on small airports ↵darkvater
(truesatan) -Changed some debug messages in aircraft code to DEBUG(misc, 1)
2004-08-16(svn r70) -Fix: typo in english.txtdarkvater
-Add some debug messages for misc=1
2004-08-16(svn r69) -Feature: align toolbar left/center/right patch (TrueLight)darkvater
-Feature: added callback feature to patches options
2004-08-16(svn r68) -Fix: [1009621] build in pause is now a cheat instead of a patch ↵darkvater
(truesatan) -Fix: Placing/editing signs signs is possible in paused mode
2004-08-16(svn r65) -Fix [1009567] problem with transferred cargo crashes game. ↵darkvater
Invalid st->xy on deleted station.
2004-08-15(svn r62) - Added "None" as option for number of industries in difficulty ↵orudge
settings - Updated French translation (by testman57)
2004-08-15(svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal ↵darkvater
style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater)
2004-08-15(svn r56) Improved order checker + patch setting for it (celestar)dominik
2004-08-14(svn r55) A few updates to English language fileorudge
2004-08-14(svn r53) -Updated Czech language file (hadezz)darkvater
-Updated Galician language file (condex)