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authortruelight <truelight@openttd.org>2004-09-08 19:20:46 +0000
committertruelight <truelight@openttd.org>2004-09-08 19:20:46 +0000
commit157e90b49ff90a58bf9b375e71a61c32ee1c7e28 (patch)
tree245176aab9c10b878416dd787c39267e88e94e9e /lang
parent0a04fe95c9d0bcddb8daf7e9ca28415e046ac01d (diff)
downloadopenttd-157e90b49ff90a58bf9b375e71a61c32ee1c7e28.tar.xz
(svn r186) -Add: debug 'net' for network debug (sign_de)
-Fix: desync problem (server was not waiting for clients) (sign_de)
Diffstat (limited to 'lang')
-rw-r--r--lang/english.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/lang/english.txt b/lang/english.txt
index 0dd4a4289..0d39fd950 100644
--- a/lang/english.txt
+++ b/lang/english.txt
@@ -1242,6 +1242,7 @@ STR_NETWORK_ERR_NOCONNECTION :{WHITE} The server didn't answer the request
STR_NETWORK_ERR_DESYNC :{WHITE} Network-Game synchronization failed.
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Network-Game connection lost.
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Could not load server-savegame.
+STR_NETWORK_ERR_TIMEOUT :{WHITE} Connection #{NUMU16} timed out.
############ end network gui strings