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2004-09-03(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, ↵darkvater
open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
2004-09-03(svn r152) -Fix: [1021061] windows WKC_BACKQUOTE [US] (sign_de)darkvater
2004-09-03(svn r151) -Fix: [1021566] Buy/Sell 25% share button is brokedarkvater
2004-09-03(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigsdarkvater
-Fix: [993493] Buildings on water -Feature: Water floods everything, including vehicles.
2004-09-03(svn r149) -Fix: [997703] Junction after tunnel bug (blathijs)truelight
2004-09-01(svn r148) -Feature: Company HQ can now be moved somewhere else (cost 1% of ↵darkvater
company value). Water floods HQ. -Some layout fixes for command.c -Tileinfo debug window in console now shows Tile in decimal numbers
2004-09-01(svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is ↵truelight
disabled
2004-08-31(svn r146) -Fix [AI]: Tunnel/bridge bugtruelight
-Fix [AI]: Minor problems -Add [AI]: Profit check (if not making enough money, vehicles are sold)
2004-08-27(svn r145) -Fix: [1016921] Network Name Resolution for not only connecting ↵darkvater
with IP. (sign_de) -Fix [1013884] network.c diffs (MorphOS/ AmigaOS) (tokaiz)
2004-08-27(svn r144) Whoops, wrong variabledominik
2004-08-27(svn r143) Fix: newgrfs are working againdominik
2004-08-25(svn r142) -Feature development: [1016299] Console Rev #3 allowes variable ↵darkvater
references and has a new commandline buffer (sign_de)
2004-08-25(svn r141) -Fix: Company-value was not updated immediatly if legend was changed truelight
(vondel)
2004-08-25(svn r140) -Fix: Load Scenario fixtruelight
2004-08-25(svn r139) Added MarkWholeScreenDirty() on switch player screendominik
Changed "Max income" string and "station spread patch" string
2004-08-25(svn r138) -Add: 64x64 stations are now nicely painted (increased size of truelight
parent_list)
2004-08-25(svn r137) Fix: console sometime didn't open (sign_de)dominik
2004-08-24(svn r136) -Feature/Fix: Console Rev #2 and WKC_BACKQUOTE this patch adds ↵darkvater
new features to the ingame console and inserts a new keymanagement for windows pcs... (sign_de)
2004-08-24(svn r135) Daily lang updatesmiham
2004-08-24(svn r134) -Fix: [976583] parent_list was too smalltruelight
-Fix: [981934] Memoryleak in parent_list -Add: General protection around Sprites
2004-08-24(svn r133) -Update: console.c/h added to VC.Net projecttruelight
2004-08-24(svn r132) -Fix: [1014278] TileAddWrap() gave wrong results. Fixed now.truelight
2004-08-24(svn r131) Completely changed hotkey from tab to backquote (not working in ↵dominik
Windows yet)
2004-08-24(svn r130) Change: hotkey for console is Backquote (the key left to '1', ↵dominik
regardless of keyboard layout
2004-08-24(svn r129) Fix: no more same multiple resolutions due to incorrect SDL ↵dominik
implementation (Tron)
2004-08-24(svn r128) Invalid (void) orders in schedule are highlighted in red (Celestar)dominik
2004-08-24(svn r127) New feature: ingame console. (sign_de)dominik
Press tab to open the console, more info in docs/console.txt
2004-08-24(svn r126) Forgot to remove some test codedominik
2004-08-23(svn r125) Add: [ 1014684 ] Czech town names (supr)dominik
2004-08-23(svn r124) Prepared code for removal of block_months variable in next major ↵dominik
savegame version
2004-08-23(svn r123) Fixed some indentions... btw credits for the last commit go to ↵dominik
Celestar
2004-08-23(svn r122) Change: exclusive transport rights are now stored per town ↵dominik
instead of per station Exclusive rights from old savegames will be reset.
2004-08-23(svn r121) Langfile update from SFmiham
2004-08-23(svn r120) Fix: (SDL) same resolution was displayed more than once in game ↵dominik
options
2004-08-23(svn r119) Daily langfile updatesmiham
2004-08-23(svn r118) Changed default options (road side, distance units, currency) to ↵dominik
most commonly used options
2004-08-23(svn r117) Feature: Performance details window in company league menu ↵dominik
(TrueLight)
2004-08-23(svn r116) Fix: [ 963056 ] Wrong trains you can buy with scenariosdominik
2004-08-23(svn r115) Fix: monorail/maglev became available around 1927dominik
2004-08-22(svn r114) updated svnup.sh to display merged files (blathijs)bjarni
2004-08-22(svn r113) -Update: re-ordered Makefile (filenames are now in alphabetic ↵truelight
order again) (Celestar)
2004-08-22(svn r112) -Fix: converted all linebreaks to UNIX-linebreak (\n) (forgot one ↵truelight
file)
2004-08-22(svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)truelight
2004-08-22(svn r110) Added modified English town name generatororudge
2004-08-22(svn r109) added/heavily modified patch by truesatan: cheat change datedominik
2004-08-22(svn r108) -Fix: anon-union problems on GCC2 compilerstruelight
2004-08-22(svn r107) Small fix for compiling without networkingdominik
2004-08-22(svn r106) New network core (by sign_de)dominik
Features: * network core is dynamicly loaded when needed (-n isn't needed anymore) for easy switching between single and multiplayer. But commandline shortcuts are still enabled: -n = autodetect network server -n [ip] = connect to the server * udp now uses 2 different ports - you can run 1 server and serveral clients on one pc - the clients udp-socket gets unloaded when the network game starts - the servers udp-sockets remains online to allow the network gui to detect itself * new gameinfo structure this struct is available for every online/lan game * dynamic NetworkGameList
2004-08-22(svn r105) Switch climate cheat gui enhancementdominik
2004-08-21(svn r104) Fix: wrong pathfinding when northern station tile is missing ↵dominik
(blathijs)