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authordominik <dominik@openttd.org>2004-08-23 13:23:57 +0000
committerdominik <dominik@openttd.org>2004-08-23 13:23:57 +0000
commit7f07900fb973833034cdfa742cf35d3fc9d9f1b6 (patch)
treed5e207aaa25961d5b6210b8ff77d9bd3cb79b9e0
parenta6f2257600b8818ceff54c4f2b7fee376f11cfe6 (diff)
downloadopenttd-7f07900fb973833034cdfa742cf35d3fc9d9f1b6.tar.xz
(svn r118) Changed default options (road side, distance units, currency) to most commonly used options
-rw-r--r--settings.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/settings.c b/settings.c
index 56fee932c..5035b89c7 100644
--- a/settings.c
+++ b/settings.c
@@ -779,12 +779,12 @@ static const SettingDesc debug_settings[] = {
static const SettingDesc gameopt_settings[] = {
{"diff_level", SDT_UINT8, (void*)9, (void*)offsetof(GameOptions, diff_level) },
{"diff_custom", SDT_INTLIST | SDT_UINT32 | (sizeof(GameDifficulty)/4) << 16, NULL, (void*)offsetof(GameOptions, diff) },
- {"currency", SDT_UINT8 | SDT_ONEOFMANY, (void*)0, (void*)offsetof(GameOptions, currency), "GBP|USD|FF|DM|YEN|PT|FT|ZL|ATS|BEF|DKK|FIM|GRD|CHF|NLG|ITL|SEK|RUR|CZK|ISK|NOK|EUR" },
- {"distances", SDT_UINT8 | SDT_ONEOFMANY, (void*)0, (void*)offsetof(GameOptions, kilometers), "imperial|metric" },
+ {"currency", SDT_UINT8 | SDT_ONEOFMANY, (void*)21, (void*)offsetof(GameOptions, currency), "GBP|USD|FF|DM|YEN|PT|FT|ZL|ATS|BEF|DKK|FIM|GRD|CHF|NLG|ITL|SEK|RUR|CZK|ISK|NOK|EUR" },
+ {"distances", SDT_UINT8 | SDT_ONEOFMANY, (void*)1, (void*)offsetof(GameOptions, kilometers), "imperial|metric" },
{"town_names", SDT_UINT8 | SDT_ONEOFMANY, (void*)0, (void*)offsetof(GameOptions, town_name), "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|hungarian" },
{"landscape", SDT_UINT8 | SDT_ONEOFMANY, (void*)0, (void*)offsetof(GameOptions, landscape), "normal|hilly|desert|candy" },
{"autosave", SDT_UINT8 | SDT_ONEOFMANY, (void*)1, (void*)offsetof(GameOptions, autosave), "off|monthly|quarterly|half year|yearly" },
- {"road_side", SDT_UINT8 | SDT_ONEOFMANY, (void*)0, (void*)offsetof(GameOptions, road_side), "left|right" },
+ {"road_side", SDT_UINT8 | SDT_ONEOFMANY, (void*)1, (void*)offsetof(GameOptions, road_side), "left|right" },
{NULL}
};