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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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table
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bridge_land.h
Age
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Author
2006-09-04
(svn r6381) -Cleanup: make the '/* */' comments that span multiple lines more...
rubidium
2006-04-15
(svn r4430) - NewGRF: Use the bridge's sprite layout for drawing high pillars...
Darkvater
2006-03-15
(svn r3889) Change a part of the bridge drawing code to make it more comprehe...
tron
2005-11-02
(svn r3118) Name 3 palette modifiers properly (belugas)
tron
2005-10-31
(svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by adding/...
tron
2005-10-22
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in com...
tron
2005-10-19
(svn r3063) -Codechange: Demystified and commented bridge_land.h. Also remove...
celestar
2005-07-24
(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic n...
celestar
2005-07-24
(svn r2701) Insert Id tags into all source files
tron
2005-03-25
(svn r2066) - Fix: [ 1164248 ] game crash while AI builds bridge. Also protec...
Darkvater
2004-11-26
(svn r827) Dye bridge ramps in the matching colours compared to the rest of t...
tron
2004-11-26
(svn r826) Seperate all bridge related tables from tunnel_land.h into their o...
tron