Age | Commit message (Expand) | Author |
2021-04-29 | Codechange: Replace FOR_ALL_CARGOSPECS with range-based for loops | glx22 |
2021-04-01 | Fix #8919: Release builds with asserts enabled (#8925) | Charles Pigott |
2021-04-01 | Codechange: Suppress warnings when asserts are disabled (#8917) | Patric Stout |
2021-02-14 | Codechange: turn a constant variable into a real constant. | frosch |
2021-02-05 | Codechange: Apply coding style (#8640) | SamuXarick |
2021-01-31 | Fix: don't walk out of the map when trying to build tunnels (#8600) | Tyler Trahan |
2021-01-09 | Fix #8462: Don't check whether to grow a town road on water (#8471) | SamuXarick |
2021-01-09 | Revert 78f92130: "Fix #8506: Towns shouldn't add junctions to NewGRF roads th... | Patric Stout |
2021-01-09 | Fix #8506: Towns shouldn't add junctions to NewGRF roads they cannot build (#... | Tyler Trahan |
2021-01-08 | Fix 7bdfb38: Drive-thru road stations can be connected at either end (#8528) | Tyler Trahan |
2021-01-08 | Add: Towns can build tunnels (#8473) | Tyler Trahan |
2021-01-08 | Codechange: Remove min/max functions in favour of STL variants (#8502) | Charles Pigott |
2021-01-07 | Fix #7604: prevent houses to wander too far from town center when rebuilding ... | Patric Stout |
2021-01-06 | Change: towns can now bridge 4 rails (up from 3) | Patric Stout |
2021-01-06 | Feature: Make maximum length of town bridges depend on population. | Didac Perez Parera |
2020-12-27 | Codechange: Replace assert_compile macro with static_assert | Charles Pigott |
2020-12-25 | Change: Towns don't build dead-end road bridges (#8401) | Tyler Trahan |
2020-06-28 | Change #8159: Remove now unused town cargo caches without bumping the savegam... | dP |
2020-06-01 | Codechange: remove has_newhouses global | Yexo |
2020-05-21 | Codechange: Use std::string for most of the user-settable custom names. | Michael Lutz |
2020-05-18 | Fix: Desync after house replacement | dP |
2020-05-13 | Fix #8137: New clients can't join (desync) after funding an industry | dP |
2020-05-13 | Codechange: Refactor FindStationsAroundTiles to avoid code duplication | dP |
2020-01-12 | Codechange: Cache resolved town, station and industry name strings | Jonathan G Rennison |
2020-01-12 | Change: Only resort town directory window on population change if necessary | Jonathan G Rennison |
2020-01-05 | Fix #7899, 196d5868: don't trigger filter changes more than expected | glx |
2020-01-04 | Feature: Script API to change town rating of companies | Niels Martin Hansen |
2019-12-21 | Codechange: Replace FOR_ALL_TOWNS with range-based for loops | glx |
2019-12-21 | Codechange: Replace FOR_ALL_OBJECTS with range-based for loops | glx |
2019-12-21 | Codechange: Replace FOR_ALL_INDUSTRIES with range-based for loops | glx |
2019-12-21 | Codechange: Replace FOR_ALL_DEPOTS with range-based for loops | glx |
2019-12-21 | Codechange: Replace station related FOR_ALL with range-based for loops | glx |
2019-12-21 | Codechange: Replace FOR_ALL_COMPANIES with range-based for loops | glx |
2019-12-01 | Fix #7847: Use ViewportSign coordinates for sign Kdtree coordinates (#7849) | Niels Martin Hansen |
2019-11-20 | Revert #7837, 7e22f243e: OpenTTD tries to replicate the original game mechanics. | frosch |
2019-11-18 | Fix: typo in town growth rates (#7837) | Yourself |
2019-11-10 | Cleanup: Removed SVN headers | S. D. Cloudt |
2019-08-17 | Add #6887: Option to show zone inside local authority boundary of towns | Gabda |
2019-05-01 | Feature: Add NotRoadTypes (NRT) | peter1138 |
2019-04-29 | Codechange: Remove Company/OwnerByte types | Charles Pigott |
2019-04-29 | Codechange: Remove TownLayoutByte type | Charles Pigott |
2019-04-10 | Codechange: Use null pointer literal instead of the NULL macro | Henry Wilson |
2019-04-02 | Fix #7440: Remove town sign when deleting town, not add it once more | Niels Martin Hansen |
2019-03-26 | Cleanup: Remove unused size template parameters from SmallMap and Auto[Free|D... | Henry Wilson |
2019-03-26 | Codechange: Replace SmallVector::Clear() with std::vector::clear() | Henry Wilson |
2019-03-12 | Codechange: Update town sign on population change only when population is sho... | Gabda |
2019-03-09 | Codechange: Make a merged k-d tree index of all viewport signs | Niels Martin Hansen |
2019-03-09 | Codechange: Make a k-d tree index of stations | Niels Martin Hansen |
2019-03-09 | Codechange: Make a k-d tree index of towns | Niels Martin Hansen |
2019-03-09 | Feature: Non-rectangular sparse station catchment area. | Peter Nelson |