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authordP <dp@dpointer.org>2020-05-18 17:32:05 +0300
committerNiels Martin Hansen <nielsm@indvikleren.dk>2020-06-28 18:23:59 +0200
commit7045186594d947b53312a0e72c901f3889757437 (patch)
tree301e8b29cb7e8c179352a642db29739d938b7085 /src/town_cmd.cpp
parent380fd8cab41bce0954bcd38eba5befe7057c8fa2 (diff)
downloadopenttd-7045186594d947b53312a0e72c901f3889757437.tar.xz
Change #8159: Remove now unused town cargo caches without bumping the savegame version
Diffstat (limited to 'src/town_cmd.cpp')
-rw-r--r--src/town_cmd.cpp86
1 files changed, 0 insertions, 86 deletions
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp
index 39dfa7db1..374601cad 100644
--- a/src/town_cmd.cpp
+++ b/src/town_cmd.cpp
@@ -55,7 +55,6 @@
#include "safeguards.h"
TownID _new_town_id;
-CargoTypes _town_cargoes_accepted; ///< Bitmap of all cargoes accepted by houses.
/* Initialize the town-pool */
TownPool _town_pool("Town");
@@ -782,85 +781,6 @@ static void ChangeTileOwner_Town(TileIndex tile, Owner old_owner, Owner new_owne
/* not used */
}
-/** Update the total cargo acceptance of the whole town.
- * @param t The town to update.
- */
-void UpdateTownCargoTotal(Town *t)
-{
- t->cargo_accepted_total = 0;
-
- const TileArea &area = t->cargo_accepted.GetArea();
- TILE_AREA_LOOP(tile, area) {
- if (TileX(tile) % AcceptanceMatrix::GRID == 0 && TileY(tile) % AcceptanceMatrix::GRID == 0) {
- t->cargo_accepted_total |= t->cargo_accepted[tile];
- }
- }
-}
-
-/**
- * Update accepted town cargoes around a specific tile.
- * @param t The town to update.
- * @param start Update the values around this tile.
- * @param update_total Set to true if the total cargo acceptance should be updated.
- */
-static void UpdateTownCargoes(Town *t, TileIndex start, bool update_total = true)
-{
- CargoArray accepted, produced;
- CargoTypes dummy = 0;
-
- /* Gather acceptance for all houses in an area around the start tile.
- * The area is composed of the square the tile is in, extended one square in all
- * directions as the coverage area of a single station is bigger than just one square. */
- TileArea area = AcceptanceMatrix::GetAreaForTile(start, 1);
- TILE_AREA_LOOP(tile, area) {
- if (!IsTileType(tile, MP_HOUSE) || GetTownIndex(tile) != t->index) continue;
-
- AddAcceptedCargo_Town(tile, accepted, &dummy);
- AddProducedCargo_Town(tile, produced);
- }
-
- /* Create bitmap of produced and accepted cargoes. */
- CargoTypes acc = 0;
- for (uint cid = 0; cid < NUM_CARGO; cid++) {
- if (accepted[cid] >= 8) SetBit(acc, cid);
- if (produced[cid] > 0) SetBit(t->cargo_produced, cid);
- }
- t->cargo_accepted[start] = acc;
-
- if (update_total) UpdateTownCargoTotal(t);
-}
-
-/** Update cargo acceptance for the complete town.
- * @param t The town to update.
- */
-void UpdateTownCargoes(Town *t)
-{
- t->cargo_produced = 0;
-
- const TileArea &area = t->cargo_accepted.GetArea();
- if (area.tile == INVALID_TILE) return;
-
- /* Update acceptance for each grid square. */
- TILE_AREA_LOOP(tile, area) {
- if (TileX(tile) % AcceptanceMatrix::GRID == 0 && TileY(tile) % AcceptanceMatrix::GRID == 0) {
- UpdateTownCargoes(t, tile, false);
- }
- }
-
- /* Update the total acceptance. */
- UpdateTownCargoTotal(t);
-}
-
-/** Updates the bitmap of all cargoes accepted by houses. */
-void UpdateTownCargoBitmap()
-{
- _town_cargoes_accepted = 0;
-
- for (const Town *town : Town::Iterate()) {
- _town_cargoes_accepted |= town->cargo_accepted_total;
- }
-}
-
static bool GrowTown(Town *t);
static void TownTickHandler(Town *t)
@@ -2588,7 +2508,6 @@ static bool BuildTownHouse(Town *t, TileIndex tile)
MakeTownHouse(tile, t, construction_counter, construction_stage, house, random_bits);
UpdateTownRadius(t);
UpdateTownGrowthRate(t);
- UpdateTownCargoes(t, tile);
return true;
}
@@ -2673,9 +2592,6 @@ void ClearTownHouse(Town *t, TileIndex tile)
RemoveNearbyStations(t, tile, hs->building_flags);
UpdateTownRadius(t);
-
- /* Update cargo acceptance. */
- UpdateTownCargoes(t, tile);
}
/**
@@ -3698,10 +3614,8 @@ void TownsMonthlyLoop()
UpdateTownGrowth(t);
UpdateTownRating(t);
UpdateTownUnwanted(t);
- UpdateTownCargoes(t);
}
- UpdateTownCargoBitmap();
}
void TownsYearlyLoop()