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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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station_cmd.cpp
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Author
2021-05-29
Codechange: Rename window related DeleteXXX to match new behaviour
glx22
2021-05-29
Codechange: move from C-string to std::string for DoCommand
rubidium42
2021-05-29
Codechange: let IsUnique.* functions accept std::string
rubidium42
2021-05-27
Fix: do not hide parameter by local variable with the same name
rubidium42
2021-05-15
Change: Use gender-neutral pronouns
rubidium42
2021-05-13
Codechange: Replace TILE_AREA_LOOP with range-based for loops
glx22
2021-05-03
Codechange: Replace FOR_ALL_ROADTRAMTYPES with range-based for loops
glx22
2021-05-03
Fix #9113: Assertion failure when removing airport with order backup (#9182)
Jonathan G Rennison
2021-05-02
Codechange: Use std::vector for NewGRF station tile sprite layouts.
Peter Nelson
2021-05-02
Codechange: Use std::vector for NewGRF station platform layouts.
Peter Nelson
2021-04-29
Codechange: Replace FOR_ALL_CARGOSPECS with range-based for loops
glx22
2021-03-07
Fix #8809: Crash when removing airport when hangar window open
Jonathan G Rennison
2021-02-05
Codechange: Apply coding style (#8640)
SamuXarick
2021-01-08
Codechange: Remove min/max functions in favour of STL variants (#8502)
Charles Pigott
2021-01-07
Fix 0125892: Warning about unsigned unary minus
SamuXarick
2021-01-07
Fix #7945: Add cost of clearing the sloped tile when placing a dock (#7947)
SamuXarick
2020-12-28
Fix #8297: Infrastructure counters for road tunnels, bridges, depots … (#8454)
gooball
2020-12-27
Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops
glx22
2020-12-22
Feature: Set exclusive access to industry from GS (#8115)
Pavel Stupnikov
2020-05-21
Codechange: Use std::string for most of the user-settable custom names.
Michael Lutz
2020-05-13
Fix #8137: New clients can't join (desync) after funding an industry
dP
2020-05-13
Codechange: Refactor FindStationsAroundTiles to avoid code duplication
dP
2020-04-12
Fix #8081: Check for waypoints when removing docking tiles
glx
2020-02-22
Fix f5381798: Station::GetTileArea reduced docks to a single tile (#8014)
SamuXarick
2020-02-06
Fix d84b67e5: Station rating effects affecting too large area
Niels Martin Hansen
2020-01-12
Codechange: Cache resolved town, station and industry name strings
Jonathan G Rennison
2020-01-12
Feature: Improved logic of sharing industry production between 3 or more stat...
dP
2019-12-24
Codechange: Use KDTree for AirportGetNearestTown (#7424)
SamuXarick
2019-12-21
Codechange: Replace FOR_ALL_TOWNS with range-based for loops
glx
2019-12-21
Codechange: Replace vehicle related FOR_ALL with range-based for loops
glx
2019-12-21
Codechange: Replace order related FOR_ALL with range-based for loops
glx
2019-12-21
Codechange: Replace station related FOR_ALL with range-based for loops
glx
2019-12-08
Fix: Infrastructure total update when removing tram road stop
Jonathan G Rennison
2019-12-01
Fix #7847: Use ViewportSign coordinates for sign Kdtree coordinates (#7849)
Niels Martin Hansen
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-11-03
Fix #7820: Heap use after free when removing oil rig
Jonathan G Rennison
2019-10-26
Fix #7733: Crash when removing a dock next to an industry without a station
Charles Pigott
2019-09-29
Fix: Some typos found using codespell
JMcKiern
2019-09-06
Fix #7626: Allow building drive-through stops over one-way/blocked roads owne...
Daniel Lee
2019-08-13
Fix: RemoveAirport function now returns with 'Aircraft in the way' error mess...
Juriy Petrochenkov
2019-06-30
Codechange: Restrict docking points of docks.
peter1138
2019-06-30
Feature: Multi-tile docks and docking points.
peter1138
2019-05-04
Change: Allow building road stops over self-owned one-way/blocked road.
peter1138
2019-05-03
Fix #7481: Just remove oil rig stations right away, don't clean them first
Niels Martin Hansen
2019-05-01
Feature: Add NotRoadTypes (NRT)
peter1138
2019-04-13
Codechange: Replace duplicated code with TileArea::Expand() (#7467)
PeterN
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-04-08
Fix #6222: Advanced sprite layout sometimes showed incorrect railtype ground ...
kiwitreekor
2019-03-30
Codechange: Check airport layout would fit within map bounds before iterating...
PeterN
2019-03-29
Codechange: Distance between town and airport has already just been found, so...
PeterN
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