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authorPeterN <peter@fuzzle.org>2019-04-13 14:12:34 +0100
committerGitHub <noreply@github.com>2019-04-13 14:12:34 +0100
commitabe8cf4985da211ad70c6232a3c737f15574f5de (patch)
treeb391f3da8a64d9534f56f22d492bb6095b113343 /src/station_cmd.cpp
parent801cbea9cce1e04e6921bb087add8206cffe1fe1 (diff)
downloadopenttd-abe8cf4985da211ad70c6232a3c737f15574f5de.tar.xz
Codechange: Replace duplicated code with TileArea::Expand() (#7467)
Diffstat (limited to 'src/station_cmd.cpp')
-rw-r--r--src/station_cmd.cpp55
1 files changed, 8 insertions, 47 deletions
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index acffe113d..4aa640127 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -101,9 +101,7 @@ bool IsHangar(TileIndex t)
template <class T>
CommandCost GetStationAround(TileArea ta, StationID closest_station, CompanyID company, T **st)
{
- ta.tile -= TileDiffXY(1, 1);
- ta.w += 2;
- ta.h += 2;
+ ta.Expand(1);
/* check around to see if there are any stations there owned by the company */
TILE_AREA_LOOP(tile_cur, ta) {
@@ -495,25 +493,8 @@ static void ShowRejectOrAcceptNews(const Station *st, uint num_items, CargoID *c
CargoArray GetProductionAroundTiles(TileIndex tile, int w, int h, int rad)
{
CargoArray produced;
-
- int x = TileX(tile);
- int y = TileY(tile);
-
- /* expand the region by rad tiles on each side
- * while making sure that we remain inside the board. */
- int x2 = min(x + w + rad, MapSizeX());
- int x1 = max(x - rad, 0);
-
- int y2 = min(y + h + rad, MapSizeY());
- int y1 = max(y - rad, 0);
-
- assert(x1 < x2);
- assert(y1 < y2);
- assert(w > 0);
- assert(h > 0);
-
std::set<IndustryID> industries;
- TileArea ta(TileXY(x1, y1), TileXY(x2 - 1, y2 - 1));
+ TileArea ta = TileArea(tile, w, h).Expand(rad);
/* Loop over all tiles to get the produced cargo of
* everything except industries */
@@ -553,30 +534,13 @@ CargoArray GetAcceptanceAroundTiles(TileIndex tile, int w, int h, int rad, Cargo
CargoArray acceptance;
if (always_accepted != nullptr) *always_accepted = 0;
- int x = TileX(tile);
- int y = TileY(tile);
-
- /* expand the region by rad tiles on each side
- * while making sure that we remain inside the board. */
- int x2 = min(x + w + rad, MapSizeX());
- int y2 = min(y + h + rad, MapSizeY());
- int x1 = max(x - rad, 0);
- int y1 = max(y - rad, 0);
+ TileArea ta = TileArea(tile, w, h).Expand(rad);
- assert(x1 < x2);
- assert(y1 < y2);
- assert(w > 0);
- assert(h > 0);
-
- for (int yc = y1; yc != y2; yc++) {
- for (int xc = x1; xc != x2; xc++) {
- TileIndex tile = TileXY(xc, yc);
-
- /* Ignore industry if it has a neutral station. */
- if (!_settings_game.station.serve_neutral_industries && IsTileType(tile, MP_INDUSTRY) && Industry::GetByTile(tile)->neutral_station != nullptr) continue;
+ TILE_AREA_LOOP(tile, ta) {
+ /* Ignore industry if it has a neutral station. */
+ if (!_settings_game.station.serve_neutral_industries && IsTileType(tile, MP_INDUSTRY) && Industry::GetByTile(tile)->neutral_station != nullptr) continue;
- AddAcceptedCargo(tile, acceptance, always_accepted);
- }
+ AddAcceptedCargo(tile, acceptance, always_accepted);
}
return acceptance;
@@ -3858,15 +3822,12 @@ void FindStationsAroundTiles(const TileArea &location, StationList * const stati
}
/* Not using, or don't have a nearby stations list, so we need to scan. */
- uint x = TileX(location.tile);
- uint y = TileY(location.tile);
-
std::set<StationID> seen_stations;
/* Scan an area around the building covering the maximum possible station
* to find the possible nearby stations. */
uint max_c = _settings_game.station.modified_catchment ? MAX_CATCHMENT : CA_UNMODIFIED;
- TileArea ta(TileXY(max<int>(0, x - max_c), max<int>(0, y - max_c)), TileXY(min<int>(MapMaxX(), x + location.w + max_c), min<int>(MapMaxY(), y + location.h + max_c)));
+ TileArea ta = TileArea(location).Expand(max_c);
TILE_AREA_LOOP(tile, ta) {
if (IsTileType(tile, MP_STATION)) seen_stations.insert(GetStationIndex(tile));
}