summaryrefslogtreecommitdiff
path: root/src/station_cmd.cpp
diff options
context:
space:
mode:
authorSamuXarick <43006711+SamuXarick@users.noreply.github.com>2019-12-24 17:37:30 +0000
committerCharles Pigott <charlespigott@googlemail.com>2019-12-24 17:37:30 +0000
commit40605efd1c02dc15695c8f23ec062ae836d8d493 (patch)
tree6b4d1424b849e78df148e14153476e870e360f03 /src/station_cmd.cpp
parentc7ead8388c0f9b62a0df90966e5caa994ca7b477 (diff)
downloadopenttd-40605efd1c02dc15695c8f23ec062ae836d8d493.tar.xz
Codechange: Use KDTree for AirportGetNearestTown (#7424)
Diffstat (limited to 'src/station_cmd.cpp')
-rw-r--r--src/station_cmd.cpp42
1 files changed, 18 insertions, 24 deletions
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index deed5161b..8f057453f 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -2130,23 +2130,6 @@ CommandCost CmdRemoveRoadStop(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
}
/**
- * Computes the minimal distance from town's xy to any airport's tile.
- * @param it An iterator over all airport tiles.
- * @param town_tile town's tile (t->xy)
- * @return minimal manhattan distance from town_tile to any airport's tile
- */
-static uint GetMinimalAirportDistanceToTile(TileIterator &it, TileIndex town_tile)
-{
- uint mindist = UINT_MAX;
-
- for (TileIndex cur_tile = it; cur_tile != INVALID_TILE; cur_tile = ++it) {
- mindist = min(mindist, DistanceManhattan(town_tile, cur_tile));
- }
-
- return mindist;
-}
-
-/**
* Get a possible noise reduction factor based on distance from town center.
* The further you get, the less noise you generate.
* So all those folks at city council can now happily slee... work in their offices
@@ -2185,14 +2168,25 @@ uint8 GetAirportNoiseLevelForDistance(const AirportSpec *as, uint distance)
*/
Town *AirportGetNearestTown(const AirportSpec *as, const TileIterator &it, uint &mindist)
{
+ assert(Town::GetNumItems() > 0);
+
Town *nearest = nullptr;
- uint add = as->size_x + as->size_y - 2; // GetMinimalAirportDistanceToTile can differ from DistanceManhattan by this much
- mindist = UINT_MAX - add; // prevent overflow
- for (Town *t : Town::Iterate()) {
- if (DistanceManhattan(t->xy, it) < mindist + add) { // avoid calling GetMinimalAirportDistanceToTile too often
- TileIterator *copy = it.Clone();
- uint dist = GetMinimalAirportDistanceToTile(*copy, t->xy);
- delete copy;
+
+ uint perimeter_min_x = TileX(it);
+ uint perimeter_min_y = TileY(it);
+ uint perimeter_max_x = perimeter_min_x + as->size_x - 1;
+ uint perimeter_max_y = perimeter_min_y + as->size_y - 1;
+
+ mindist = UINT_MAX - 1; // prevent overflow
+
+ std::unique_ptr<TileIterator> copy(it.Clone());
+ for (TileIndex cur_tile = *copy; cur_tile != INVALID_TILE; cur_tile = ++*copy) {
+ if (TileX(cur_tile) == perimeter_min_x || TileX(cur_tile) == perimeter_max_x || TileY(cur_tile) == perimeter_min_y || TileY(cur_tile) == perimeter_max_y) {
+ Town *t = CalcClosestTownFromTile(cur_tile, mindist + 1);
+ if (t == nullptr) continue;
+
+ uint dist = DistanceManhattan(t->xy, cur_tile);
+ if (dist == mindist && t->index < nearest->index) nearest = t;
if (dist < mindist) {
nearest = t;
mindist = dist;