index
:
Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
saveload
/
ai_sl.cpp
Age
Commit message (
Expand
)
Author
2021-06-17
Cleanup: use true/false instead of 1/0 where applicable
Rubidium
2021-06-13
Codechange: convert printf DEBUG statements to fmt Debug statements
rubidium42
2021-06-06
Codechange: Remove FOR_ALL_CHUNK_HANDLERS
glx22
2021-05-31
Codechange: C++-ify lists for SaveLoad (#9323)
Patric Stout
2021-05-15
Change: Use gender-neutral pronouns
rubidium42
2021-05-13
Codechange: move script settings to std::string
rubidium42
2021-05-08
Change: Use gender-neutral pronouns in console command messages (and comments...
William Davis
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-02-02
Codechange: Convert saveload numbers to enum values.
Peter Nelson
2014-04-24
(svn r26493) -Codechange: use strecat to concatenate script settings instead ...
rubidium
2014-04-23
(svn r26485) -Codechange: Replace ttd_strlcpy and ttd_strlcat with strecpy an...
frosch
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2012-03-17
(svn r24033) -Fix: reset "is random" status of temporary variable during save...
rubidium
2011-12-01
(svn r23386) -Fix: debug script related events to 'script' (removes 'ai')
truebrain
2011-12-01
(svn r23384) -Remove: no longer allow a binary to be without AI support; the ...
truebrain
2011-11-29
(svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig
truebrain
2011-08-25
(svn r22843) -Fix [FS#4748]: Harden savegame load against too many ai config ...
planetmaker
2010-09-16
(svn r20819) -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid savegames...
rubidium
2010-06-13
(svn r19973) -Codechange: Add another procedure to chunk handlers for checkin...
frosch
2010-03-15
(svn r19429) -Fix: when the title game contains an AIPL block the AI settinsg...
yexo
2010-02-10
(svn r19081) -Codechange: make it possible to disable compilation of the AI+S...
rubidium
2010-01-29
(svn r18944) -Change [FS#3232]: use the highest version of an AI that can loa...
yexo
2010-01-09
(svn r18763) -Feature [FS#3095]: rerandomise AIs on reloading (via the debug ...
rubidium
2009-10-04
(svn r17693) -Cleanup: remove some unneeded includes
rubidium
2009-08-21
(svn r17248) -Fix: add GPL license notice where appropriate
rubidium
2009-06-24
(svn r16651) -Fix: When there is no AI version that can load data from the sa...
yexo
2009-06-10
(svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsVal...
smatz
2009-05-17
(svn r16338) -Codechange: split loading of references to two phases
smatz
2009-05-17
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsVal...
smatz
2009-02-20
(svn r15532) -Fix (r15525): don't try to load (and forget) AI data from a non...
rubidium
2009-02-20
(svn r15528) -Fix (r15525): Check should be the other way around (thanks SmatZ).
yexo
2009-02-19
(svn r15525) -Fix: Don't try to find the AIs the server runs when joining a m...
yexo
2009-01-31
(svn r15299) -Cleanup: remove many redundant includes
smatz
2009-01-23
(svn r15239) -Fix [FS#2579]: The start date of random AIs was not stored in t...
Yexo
2009-01-13
(svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) ...
truebrain
2009-01-12
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ...
truebrain
2009-01-04
(svn r14828) -Codechange: move most of save/load-specific code to separate files
smatz