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2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-04-29Codechange: Remove PauseModeByteCharles Pigott
2013-06-28(svn r25506) -Document: a function, and name it slightly betterrubidium
2011-12-19(svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ↵truebrain
ScriptGame::GetLandscape (GameScript only)
2011-12-10(svn r23470) -Codechange: move declaration of SwitchToMode to a header ↵rubidium
instead of declaring it in 6 other files
2011-11-17(svn r23244) -Feature: if the installation is ananas, try to get the b ↵rubidium
without b installed
2011-08-01(svn r22708) -Feature [FS#4701]: Display option to hide competitors' signs ↵planetmaker
and station names (Zuu)
2011-05-28(svn r22512) -Add: Save heightmap.alberth
2011-05-28(svn r22507) -Doc: Document SwitchMode.alberth
2011-05-14(svn r22460) -Doc: Semantic documentation fixes, and doxygen additions ↵alberth
(partly by planetmaker).
2011-02-14(svn r22080) -Doc: Add doxygen comments to a few functions and improve a few ↵planetmaker
existing comments
2011-02-07(svn r22014) -Codechange: move some more functions out of functions.hrubidium
2011-01-22(svn r21894) -Cleanup: get rid of the unused SM_START_SCENARIOrubidium
2010-05-13(svn r19812) -Codechange: give some unnamed enums a name or, in case they ↵rubidium
consisted of unrelated values use static const (u)int
2010-03-23(svn r19507) -Codechange: remove semicolon after DECLARE_POSTFIX_INCREMENT ↵smatz
and DECLARE_ENUM_AS_BIT_SET
2009-11-17(svn r18141) -Fix (r18051): one couldn't (easily) continue a game in single ↵rubidium
player that was 'not enough players'/'waiting on join'-paused
2009-11-12(svn r18051) -Codechange: make the active clients pause use a separate bit ↵rubidium
in the pause mode
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-08-06(svn r17097) -Fix [FS#3092] (r13256): make restart command work again and ↵rubidium
make the help show how it works and how it doesn't work
2009-07-25(svn r16949) -Codechange: unify the way the DisplayOption enums are writtenrubidium
2009-05-06(svn r16242) -Codechange: rework pausingrubidium
-Fix [FS#2864]: autopause and manual pausing conflict with eachother -Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-02-25(svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't ↵yexo
hardcode the values for that enum.
2009-02-25(svn r15575) -Codechange: Rename GameModes to GameMode and store _game_mode ↵yexo
as GameMode instead of as byte.
2008-06-03(svn r13370) -Codechange: move the VARDEF stuff from openttd.h to ↵rubidium
variables.h so one doesn't need to include openttd.h before variables.h.
2008-05-29(svn r13322) -Codechange: _no_scroll belongs more with the window code.rubidium
2008-05-29(svn r13320) -Codechange: move some enums from openttd.h to more logical ↵rubidium
locations.
2008-05-07(svn r12989) -Codechange: move ViewportSign to viewport_type.h.rubidium
2008-05-07(svn r12986) -Codechange: move the landscape and transport related types ↵rubidium
from openttd.h to their own headers.
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-05-04(svn r12939) -Codechange: do not use the window proc to determine whether a ↵rubidium
toolbar is a rail toolbar, but use the window number.
2008-04-19(svn r12784) -Codechange: handle the asynchronious save 'handlers' in ↵rubidium
saveload.cpp instead of openttd.cpp.
2008-04-18(svn r12779) -Codechange: remove a few constants from openttd.h.rubidium
2008-03-28(svn r12476) -Codechange: split type engine related types from engine.h (and ↵rubidium
openttd.h) to engine_type.h.
2008-03-28(svn r12474) -Codechange: split type related stuff from waypoints from ↵rubidium
waypoint.h (and openttd.h) to waypoint_type.h.
2008-03-28(svn r12473) -Codechange: move EngineList to a more logical location.rubidium
2008-03-28(svn r12472) -Codechange: remove unneeded declaration of ViewPort and ↵rubidium
DrawPixelInfo.
2008-03-28(svn r12471) -Codechange: move SignID to a more logical location.rubidium
2008-03-28(svn r12470) -Codechange: split order related types from order.h (and ↵rubidium
openttd.h) to order_type.h.
2008-03-28(svn r12469) -Codechange: split type related stuff from group.h (and ↵rubidium
openttd.h) to group_type.h.
2008-03-28(svn r12468) -Codechange: move some type related stuff from station.h (and ↵rubidium
openttd.h) to station_type.h.
2008-03-28(svn r12467) -Codechange: move DepotID to a more logical location.rubidium
2008-03-28(svn r12466) -Codechange: move DestinationID to a more logical location.rubidium
2008-03-28(svn r12459) -Codechange: split news.h into news_type.h and news_func.h.rubidium
2008-03-04(svn r12335) -Codechange: Don't stuff signed values into a unsigned variable ↵peter1138
when the variable can just be unsigned...
2008-01-17(svn r11889) -Change: small inconsistency between documentation and code. ↵rubidium
Patch by Yexo.
2008-01-13(svn r11832) -Codechange: get rid of (quite) some VARDEFs.rubidium
2008-01-13(svn r11828) -Codechange: include table/* as the last includes and remove an ↵rubidium
unneeded include from openttd.h.
2008-01-13(svn r11827) -Codechange: do not include enum_type.hpp unnecessary.rubidium
2008-01-12(svn r11818) -Codechange: split player.h into smaller pieces.rubidium
2008-01-07(svn r11776) -Codechange: more header splittings to reduce the dependencies.rubidium