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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
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underground-plus-others-original
underground-save-load
underground-station-construction
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src
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object_cmd.cpp
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Author
2021-12-16
Codechange: Un-bitstuff the remaining on-map commands.
Michael Lutz
2021-12-16
Codechange: Un-bitstuff landscape commands.
Michael Lutz
2021-12-16
Codechange: Template DoCommand to automagically reflect the parameters of the...
Michael Lutz
2021-12-16
Codechange: Move flags in CommandProc in front of the command arguments.
Michael Lutz
2021-12-16
Codechange: Let the compile generate the master command table out of template...
Michael Lutz
2021-12-16
Codechange: Move command arguments to the back of the DoCommand function call.
Michael Lutz
2021-11-08
Fix #9579: Object and HQ construction is Construction cost, not Property Main...
Tyler Trahan
2021-10-03
Fix #9591: Update station docking tiles upon placing a water object on a dock...
SamuXarick
2021-09-25
Add: allow gamescripts to build neutral objects (#9568)
dP
2021-09-11
Fix #9527: Crash when trying to place multitile objects at map edge
Charles Pigott
2021-05-29
Codechange: move from C-string to std::string for DoCommand
rubidium42
2021-05-13
Codechange: Replace TILE_AREA_LOOP with range-based for loops
glx22
2021-02-13
Change: Use a more specific error message when attempting to bulldoze your ow...
Charles Pigott
2021-01-08
Codechange: Remove min/max functions in favour of STL variants (#8502)
Charles Pigott
2021-01-06
Fix #8168: allow relocating of HQ partial over existing HQ (#8510)
Patric Stout
2019-12-21
Codechange: Replace FOR_ALL_OBJECTS with range-based for loops
glx
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-11-10
Fix #7697: Add a Missing AddProducedCargo proc for HQ
Samu
2019-09-29
Fix: Some typos found using codespell
JMcKiern
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-04-08
Fix #7478: Don't remove NewGRF objects on company take-over. (#7483)
PeterN
2019-03-26
Codechange: Removed SmallVector completely
Henry Wilson
2019-03-26
Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
Henry Wilson
2019-03-26
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_b...
Henry Wilson
2019-03-13
Cleanup: Remove questionable syntax in HQ size calculation
Johannes E. Krause
2018-05-21
Change: Add CargoTypes type for cargo masks. (#6790)
PeterN
2016-09-18
(svn r27656) -Fix [FS#6511]: When removing objects of bankrupt companies the ...
frosch
2014-09-21
(svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data...
rubidium
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2014-01-12
(svn r26240) -Codechange: Pass the GRFFile to GetErrorMessageFromLocationCall...
frosch
2013-11-04
(svn r25938) -Fix [FS#5798] (r25876): Don't mistake a lighthouse for a transm...
planetmaker
2013-10-18
(svn r25880) -Fix (r25875): Special rules for world generation needs be consi...
planetmaker
2013-10-17
(svn r25879) -Change: Allow to remove unowned objects unless they have the 'u...
planetmaker
2013-10-17
(svn r25876) -Codechange: Unify object placement during map creation
planetmaker
2013-10-17
(svn r25875) -Change: In scenario editor allow to build all objects which wer...
planetmaker
2013-10-17
(svn r25871) -Codechange: Move placement rules for lighthouses to its own fun...
planetmaker
2013-10-17
(svn r25870) -Codechange: Move placement rules for transmitter to its own fun...
planetmaker
2013-10-12
(svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope info...
zuu
2013-10-12
(svn r25835) -Change: Increase the total number of object types from 256 to 6...
frosch
2013-10-12
(svn r25833) -Codechange: Move ObjectType from map array into pool item.
frosch
2013-10-12
(svn r25832) -Codechange: Reduce variety of object type test functions.
frosch
2013-09-02
(svn r25753) -Fix [FS#5725] (r25557): If old savegames contain bridges over o...
frosch
2012-01-22
(svn r23842) -Change [FS#5001, FS#5002]: do not let towns (ever) remove objects
rubidium
2012-01-06
(svn r23763) -Fix [FS#4956]: check whether a water tile is really empty when ...
rubidium
2012-01-03
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
rubidium
2012-01-03
(svn r23723) -Codechange: speedup flood checks a bit
yexo
2011-12-03
(svn r23413) -Add: Company infrastructure counts for canals.
michi_cc
2011-11-16
(svn r23236) -Fix (r23141): Construction of objects was always rejected.
frosch
2011-11-08
(svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions
yexo
2011-11-08
(svn r23148) -Change: [NewGRF] Check the results of various callbacks for val...
frosch
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