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path: root/src/highscore_gui.cpp
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2021-01-22Change: Apply some consistency to singleplayer related commentsglx22
2021-01-08Codechange: Remove min/max functions in favour of STL variants (#8502)Charles Pigott
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-09-02Fix #7702: Scaling for highscore screenNiels Martin Hansen
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2019-03-24Codechange: Use override specifier in Window-derived classes.peter1138
2014-09-21(svn r26871) -Codechange: Centre and draw arbitrary size highscore screen. ↵peter1138
Highscore text continues to be drawn with 640x480 dimensions.
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵rubidium
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2013-08-05(svn r25668) -Codechange: Pass proper Unicode UCS-4 characters instead of ↵michi_cc
just UCS-2 to the window key press handlers.
2013-06-29(svn r25513) -Fix [FS#5623]: the high score's company/president name was ↵rubidium
stored with encoded string codes, causing it to cause trouble when the encoding of the string codes changes. Furthermore, check the incoming dangerous content better
2013-05-26(svn r25290) -Add: Assign string names to notable windows.frosch
2013-05-26(svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window ↵frosch
after construction.
2013-01-14(svn r24915) -Fix: Several out-of-bounds readssmatz
2013-01-08(svn r24898) -Fix: Don't unpause the game when closing the highscore window ↵zuu
if it was already paused before the highscore screen was shown.
2012-12-05(svn r24790) -Remove: Classic difficulty profiles.frosch
2012-12-05(svn r24786) -Codechange: Add SettingsProfile enum for difficulty profiles ↵frosch
and highscore tables.
2011-12-16(svn r23534) -Codechange: document and rename widgets to be consistent and ↵truebrain
understandable
2011-12-15(svn r23528) -Codechange: move widget enums to widgets/NNN_type.htruebrain
2011-12-15(svn r23525) -Codechange: make Window::flags4 WindowFlags instead of uint16, ↵truebrain
with only values known in WindowFlags (and move out 2 timers to their own variable) -Codechange: rename Window::flags4 to Window::flags -Codechange: move some non-inline functions from .hpp to .cpp
2011-09-15(svn r22932) -Fix [FS#4766]: disable the white border on window creation for ↵yexo
several windows (based on patch by monoid)
2011-01-22(svn r21890) -Cleanup: remove some unneeded includesrubidium
2010-08-01(svn r20286) -Codechange: Unify end of doxygen comments.frosch
2010-08-01(svn r20283) -Codechange: Unify start of doygen comments.frosch
2010-07-04(svn r20074) -Fix (r20065): highscore window should use the same hotkey for ↵yexo
quit as the toolbar
2010-01-30(svn r18966) -Codechange: Remove Window::OnDoubleClick() in favour of a ↵frosch
parameter for OnClick().
2010-01-15(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵rubidium
if a header require a header make it include that header
2010-01-02(svn r18690) -Fix [FS#3469]: some keys that open windows that want to be ↵rubidium
located relatively to the toolbars/statusbar could cause a crash when in one of the end game screens
2009-11-28(svn r18324) -Codechange: there's no need for a default size when the window ↵rubidium
isn't resizable
2009-11-28(svn r18322) -Codechange: remove the WDP duplication; no need to tell the ↵rubidium
same twice.
2009-11-28(svn r18318) -Codechange: add an enum value for manual window placementrubidium
2009-11-23(svn r18254) -Codechange: make the highscore windows big font aware-ish till ↵rubidium
the point that it still fits within the graphics
2009-11-17(svn r18152) -Codechange: remove the 'minimum window size' from the ↵rubidium
WindowDesc; it's determined from the (nested) widgets
2009-11-15(svn r18086) -Codechange: remove 'widget' from WindowDescrubidium
2009-10-17(svn r17791) -Codechange: Highscore and endgame windows use pure nested widgets.alberth
2009-10-04(svn r17693) -Cleanup: remove some unneeded includesrubidium
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-05-18(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of ↵smatz
PoolItem::IsValidID() and PoolItem::Get()
2009-05-17(svn r16327) -Codechange: replace IsValidPoolItemID(index) by ↵smatz
PoolItem::IsValidID(index)
2009-05-16(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)smatz
2009-05-06(svn r16242) -Codechange: rework pausingrubidium
-Fix [FS#2864]: autopause and manual pausing conflict with eachother -Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-04-26(svn r16162) -Codechange: remove needless TC_ colours from DrawString when ↵rubidium
they are part of strings and add some colours to a few strings.
2009-04-26(svn r16156) -Codechange: make the parameters of DrawStringMultiline the ↵rubidium
same as for DrawString (except the addition of the bottom parameter)
2009-04-21(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had ↵rubidium
this ID' from 'some' strings and replace the string name with something more sensible.
2009-04-11(svn r16031) -Codechange: Added nested widgets to highscore and endgame windows.alberth
2009-03-24(svn r15839) -Fix: high score text was (partly) off-screen when using RTL ↵rubidium
and the window was wider than 640 pixels
2009-03-22(svn r15803) -Codechange: use the new text drawing API for multicenterrubidium
-Fix (r15800): off-by-one w.r.t. offsets
2009-03-21(svn r15794) -Codechange: remove the DoDrawString part of the old text ↵rubidium
drawing API
2009-03-15(svn r15723) -Codechange: use a constructor for WindowDescs as that makes ↵rubidium
expanding them much easier (Alberth)
2009-02-23(svn r15554) -Fix: -v null crashing in 2051 due to trying to show the high ↵rubidium
score of the spectator.
2009-01-31(svn r15299) -Cleanup: remove many redundant includessmatz