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authorCharles Pigott <charlespigott@googlemail.com>2021-01-08 10:16:18 +0000
committerGitHub <noreply@github.com>2021-01-08 11:16:18 +0100
commit9b800a96ed32720ff60b74e498a0e0a6351004f9 (patch)
tree3f287d339e15c4902ee415556475fd9b2918d33c /src/highscore_gui.cpp
parentc1fddb9a6ae5c3af6865461a7295788a341011a2 (diff)
downloadopenttd-9b800a96ed32720ff60b74e498a0e0a6351004f9.tar.xz
Codechange: Remove min/max functions in favour of STL variants (#8502)
Diffstat (limited to 'src/highscore_gui.cpp')
-rw-r--r--src/highscore_gui.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/highscore_gui.cpp b/src/highscore_gui.cpp
index 68b823966..cc27501af 100644
--- a/src/highscore_gui.cpp
+++ b/src/highscore_gui.cpp
@@ -58,7 +58,7 @@ struct EndGameHighScoreBaseWindow : Window {
/** Return the coordinate of the screen such that a window of 640x480 is centered at the screen. */
Point GetTopLeft(int x, int y)
{
- Point pt = {max(0, (_screen.width / 2) - (x / 2)), max(0, (_screen.height / 2) - (y / 2))};
+ Point pt = {std::max(0, (_screen.width / 2) - (x / 2)), std::max(0, (_screen.height / 2) - (y / 2))};
return pt;
}