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authoryexo <yexo@openttd.org>2010-07-04 11:28:16 +0000
committeryexo <yexo@openttd.org>2010-07-04 11:28:16 +0000
commit063909962ae557203a799bcc6c30f51dec4cc592 (patch)
tree08e11746c87957a81d333546b277115ad0d2d421 /src/highscore_gui.cpp
parent19f86951d9d463fdba12d3ccaa3438d61f7275e1 (diff)
downloadopenttd-063909962ae557203a799bcc6c30f51dec4cc592.tar.xz
(svn r20074) -Fix (r20065): highscore window should use the same hotkey for quit as the toolbar
Diffstat (limited to 'src/highscore_gui.cpp')
-rw-r--r--src/highscore_gui.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/highscore_gui.cpp b/src/highscore_gui.cpp
index 94486a4f2..004648b56 100644
--- a/src/highscore_gui.cpp
+++ b/src/highscore_gui.cpp
@@ -22,6 +22,7 @@
#include "company_base.h"
#include "strings_func.h"
#include "openttd.h"
+#include "hotkeys.h"
enum HighscoreWidgets {
HSW_BACKGROUND,
@@ -66,6 +67,11 @@ struct EndGameHighScoreBaseWindow : Window {
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
+ /* All keys are 'handled' by this window but we want to make
+ * sure that 'quit' still works correctly. Not handling the
+ * quit key is enough so the main toolbar can handle it. */
+ if (IsQuitKey(keycode)) return ES_NOT_HANDLED;
+
switch (keycode) {
/* Keys for telling we want to go on */
case WKC_RETURN:
@@ -74,11 +80,6 @@ struct EndGameHighScoreBaseWindow : Window {
delete this;
return ES_HANDLED;
- /* Allow CTRL-Q to work like ALT-F4 in all cases */
- case 'Q' | WKC_CTRL:
- case 'Q' | WKC_META:
- return ES_NOT_HANDLED;
-
default:
/* We want to handle all keys; we don't want windows in
* the background to open. Especially the ones that do