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path: root/src/effectvehicle_base.h
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2019-12-21Codechange: Replace vehicle related FOR_ALL with range-based for loopsglx
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2018-05-22Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792)PeterN
The value is either unused or always the same as this->direction.
2012-01-03(svn r23735) -Codechange: remove ~50 includes from headers that weren't neededrubidium
2011-12-18(svn r23588) -Codechange: use the 'final' keyword so compiler can optimise ↵smatz
out some indirect calls
2011-05-28(svn r22506) -Feature [FS#4625]: Make the transparency options for ↵frosch
industries also affect the effect vehicles created by industries.
2011-01-31(svn r21932) -Document: some tidbits related to vehiclesrubidium
2011-01-30(svn r21930) -Codechange: Remove unused vehicle GetTypeString() functions.alberth
2011-01-21(svn r21876) -Codechange: typedef SpecializedVehicleBase and ↵smatz
GroundVehicleBase to reduce typing
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-06-02(svn r16505) -Fix [FS#2951] (r16472): since g++ 4.4 the implicit (default) ↵rubidium
constructor will zero the whole class. This caused all vehicle indices to be 0, which causes all kinds of trouble.
2009-05-30(svn r16472) -Codechange: set vehicle type in SpecializedVehicle constructor ↵smatz
instead of constructor of each vehicle type
2009-05-26(svn r16445) -Codechange: update old comments (Yexo)smatz
2009-05-26(svn r16442) -Codechange: use new Vehicle accessors at more placessmatz
2009-05-26(svn r16441) -Codechange: new class SpecializedVehicle used as superclass ↵smatz
for all vehicle types
2009-05-22(svn r16384) -Codechange: move u.effect to EffectVehiclerubidium
2009-05-22(svn r16376) -Codechange: Vehicle::Tick() now returns false if the vehicle ↵smatz
was deleted
2008-04-20(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpprubidium