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author | smatz <smatz@openttd.org> | 2011-12-18 17:17:18 +0000 |
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committer | smatz <smatz@openttd.org> | 2011-12-18 17:17:18 +0000 |
commit | 33d283fdb1710e40cff4daaabde6aa78325d4623 (patch) | |
tree | 474b5ad5f9b38019a1985a4b1a29ada6a7560260 /src/effectvehicle_base.h | |
parent | 88f1acd26bb2d7872526e4abc89549f622bb75ea (diff) | |
download | openttd-33d283fdb1710e40cff4daaabde6aa78325d4623.tar.xz |
(svn r23588) -Codechange: use the 'final' keyword so compiler can optimise out some indirect calls
Diffstat (limited to 'src/effectvehicle_base.h')
-rw-r--r-- | src/effectvehicle_base.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/effectvehicle_base.h b/src/effectvehicle_base.h index c16ee5f53..e3403b851 100644 --- a/src/effectvehicle_base.h +++ b/src/effectvehicle_base.h @@ -22,7 +22,7 @@ * - bulldozer (road works) * - bubbles (industry) */ -struct EffectVehicle : public SpecializedVehicle<EffectVehicle, VEH_EFFECT> { +struct EffectVehicle FINAL : public SpecializedVehicle<EffectVehicle, VEH_EFFECT> { uint16 animation_state; ///< State primarily used to change the graphics/behaviour. byte animation_substate; ///< Sub state to time the change of the graphics/behaviour. |