Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-26 | (svn r2234) [Translations] Updated to 2005-04-26 (149 strs / 12 langs) | miham | |
2005-04-25 | (svn r2233) Bracing, whitespace, indendation | tron | |
2005-04-25 | (svn r2232) Remove unused commands | tron | |
2005-04-25 | (svn r2231) - Fix: max_join_time pointing to _network_max_join_time is an ↵ | Darkvater | |
uint16, so it should have type SDT_UINT16; fix for revision 2106 (thanks peter1138) | |||
2005-04-24 | (svn r2230) Oops, revert wrongly committed local console.c. Also add the ↵ | Darkvater | |
endian_target.h and endian_host.h to the ignore list | |||
2005-04-24 | (svn r2229) - Fix: [ 1188777 ] Non-existing sprite #5125 (presignal). The ↵ | Darkvater | |
DOS grf file trgi.grf has 6 less sprites than the windows one. This results in some segfaults for certain sprites. Fixed it by added a dummy grf file consisting ofr 6 sprites and loaded when using DOS gfx at the appropiate place. | |||
2005-04-24 | (svn r2228) - Fix: [ 1188986 ] Song in main menu screen should loop when it ↵ | Darkvater | |
ends. | |||
2005-04-24 | (svn r2227) - Fix (regression): [ 1188408 ] Fix news settings load check. ↵ | Darkvater | |
When updating old news-message-types to new ones, certain combinations of new were wrongly recognized as old (glx) | |||
2005-04-24 | (svn r2226) -Fix: 2 other capital problems for the OSX part of the Makefile | truelight | |
2005-04-24 | (svn r2225) -Fix: split the endian-detection to target/host. Now ↵ | truelight | |
cross-compiling on i386-linux for MacOSX should also work for the language-files (strgen issues) | |||
2005-04-24 | (svn r2224) -Fix: capital-correctness for OSX-dir-names | truelight | |
2005-04-24 | (svn r2223) When adding tracks to a railway tile reset the ground to bare ↵ | tron | |
land, fix for a glitch in r2131 | |||
2005-04-22 | (svn r2222) Check the parameters of Cmd{Insert,Delete,Modify,Skip}Order() ↵ | tron | |
and CmdRestoreOrderIndex(): - Check if the vehicle exists - Check if the vehicle belongs to the correct player - Check if the new order is valid (type, destination, flags) (CmdInsertOrder) | |||
2005-04-21 | (svn r2221) - Fix: "Map size" is two words. Also draw the string ↵ | Darkvater | |
right-aligned in the intro gui so it doesn't matter how long it is in other languages. | |||
2005-04-21 | (svn r2220) Put two TileIndices into temporary variables to improve readability | tron | |
2005-04-21 | (svn r2219) [Translations] Updated to 2005-04-21_2 (40 strs / 5 langs) | miham | |
2005-04-21 | (svn r2218) Indentation | tron | |
2005-04-20 | (svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's ↵ | Darkvater | |
truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem. | |||
2005-04-20 | (svn r2216) [Translations] Updated to 2005-04-21 (67 strs / 6 langs) | miham | |
2005-04-20 | (svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. ↵ | Darkvater | |
This is sufficient until the real window is designed & coded. | |||
2005-04-19 | (svn r2214) - Fix: Dragging the desert tool over half-desert turns it into ↵ | Darkvater | |
full-desert; dragging the tool while pressing ctrl, will remove the desert area. | |||
2005-04-18 | (svn r2213) -Fix/Feature/Codechange: [ Multistop ] Changed the algo so that ↵ | celestar | |
it uses NPF. This fixes the problem of RVs attempting to go to unreachable stops [ 1161610 ], and should greatly reduce the wrong stop problem. Cleaned parts of the code | |||
2005-04-17 | (svn r2212) [Translations] Updated to 2005-04-17 (139 strs / 3 langs) | miham | |
2005-04-16 | (svn r2211) - Fix(ish): When eternally looping in 2090 don't go increasing ↵ | Darkvater | |
the inflation anymore because it will just rise to insanely high values beyond all imagination. | |||
2005-04-16 | (svn r2210) - Fix: When a road-station is deleted, also delete the assigned ↵ | Darkvater | |
slots of all vehicles headed to that station. This fixes an assertion, thanks go to Tron for finding the cause. | |||
2005-04-16 | (svn r2209) - CodeChange: [ 1184348 ] Remove unused _newspaper_flag that was ↵ | Darkvater | |
supposed to be some ugly hack for chatting (gonewacko) | |||
2005-04-16 | (svn r2208) - Fix: [ 1174237 ] Max loan always in euros, use _opt_ptr ↵ | Darkvater | |
instead of _opt (glx) | |||
2005-04-16 | (svn r2207) - Update readme.txt about some windows compilation and ↵ | Darkvater | |
troubleshooting running openttd without a soundcard. | |||
2005-04-15 | (svn r2206) - Regression Fix: slight typo of res2 into res, this also fixes ↵ | Darkvater | |
recent bug "[ 1183396 ] Train can't find depot, it gives money in Multiplayer" | |||
2005-04-15 | (svn r2205) - Fixup of revision 2200, not twice CMD_REMOVE_LONG_ROAD :p. ↵ | Darkvater | |
Thanks TrueLight. | |||
2005-04-15 | (svn r2204) - Add: [NPF] NPF now has a maximum number of nodes it will ↵ | matthijs | |
search. The default value is 5000 for now, which is an educated guess. Probably needs some finetuning. Hopefully this "feature" can be removed later on, when more sophisticated means of limiting the pathfinder have been implemented. This should make ships and larger networks playable for now, though. | |||
2005-04-15 | (svn r2203) [Translations] Updated to 2005-04-15 (25 strs / 5 langs) | miham | |
2005-04-15 | (svn r2202) - Fix: [NPF] When a vehicle could not reach its target, it would ↵ | matthijs | |
choose a random direction. It will now try to get as close as possible. | |||
2005-04-14 | (svn r2201) - Fix: Crash in scenario-editor with terraforming out-of-map bounds. | Darkvater | |
2005-04-14 | (svn r2200) - Fix [ 1179892 ] click & drag removal of road assertion fail. ↵ | Darkvater | |
Add CMD_REMOVE_LONG_ROAD to the 'notest' section as it might have difficulties with town ratings, etc. Read the comment for more info (mgasterix) | |||
2005-04-14 | (svn r2199) [Translations] Updated to 2005-04-14 (188 strs / 13 langs) | miham | |
2005-04-14 | (svn r2198) renamed MacOS to MacOSX where it was written wrong. Made myself ↵ | bjarni | |
MacOSX porter as well as coder | |||
2005-04-14 | (svn r2197) -fix [Makefile]: SDL_CONFIG from makefile.config is now not ↵ | bjarni | |
always overwritten -fix [OSX]: fixed issue where OSX could not compile the java MIDI app if SHOW_WARNINGS was on (introduced in r1917) -fix [OSX]: the midi class file is now also deleted with make clear | |||
2005-04-14 | (svn r2196) -Change: updated the Makefile, now it works for crossplatform ↵ | TrueLight | |
compiling (and distcc compiling via Makefile.config). Wiki is coming up soon! Big tnx to Bjarni and Lucaspiller. | |||
2005-04-14 | (svn r2195) Add CmdFailed() as the One True Way(tm) to check if a command ↵ | tron | |
failed. | |||
2005-04-14 | (svn r2194) [Translations] Updated to 2005-04-14 (12 strs / 5 langs) | miham | |
2005-04-13 | (svn r2193) - SVN: Set ignore on the last couple of annoying files | Darkvater | |
2005-04-13 | (svn r2192) - Add greater control to the 'message options' window. Now you ↵ | Darkvater | |
can turn off the telegraphc ticker sound for summarized messages, or turn off news-messages altogether (you get a red blot to notify you though). The [<][>] set the settings in one way, while clicking on the option itself, cycles it. This commit also 'fixes' bugs [1166973], [1121484] and patch [1169930]. - I also changed an order of strings from On, Off to Off, On, so this can be used ingame with the WWT_4 widget type. - Since the newssettings now take 2 bits per setting (off/summary/on) _news_display_opt is widened to 32 bits and the settings code changed slightly to accomodate for a maximum of 16 message-types. | |||
2005-04-13 | (svn r2191) -Add: OpenTTD now compiles with dietlibc (Aard) | truelight | |
2005-04-13 | (svn r2190) - Fix: [1179424] '.. (Parent directory)' does not show up in the ↵ | darkvater | |
root-directory anymore; win32 only (mgasterix) | |||
2005-04-12 | (svn r2189) Introduce and use IsCompatibleTrainStationTile() | tron | |
This should prevent trains, which are longer than the station, to turn around without stopping under certain circumstances and fix speed limit for trains entering a station, when realistic accerlation is used | |||
2005-04-12 | (svn r2188) Revert r2185, because trains always accerlated (Requested by ↵ | tron | |
Celestar) | |||
2005-04-12 | (svn r2187) Implement a slightly better workaround than r1588 did. (Joint ↵ | tron | |
effort with Celestar) | |||
2005-04-12 | (svn r2186) [Translations] Refreshed translations (20 strs/3 langs) | miham | |
2005-04-11 | (svn r2185) -Fix: Made sure that the realistic acceleration does not freeze ↵ | celestar | |
trains anymore |