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author | tron <tron@openttd.org> | 2005-04-24 07:56:18 +0000 |
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committer | tron <tron@openttd.org> | 2005-04-24 07:56:18 +0000 |
commit | 738ea43ce1844641ea6060758402d9f92f8eed8a (patch) | |
tree | 1921eef5050a755b36ca4b35b1d4623fca503bca | |
parent | cadc38eb49af38175ac65013b0f9986c02921ea8 (diff) | |
download | openttd-738ea43ce1844641ea6060758402d9f92f8eed8a.tar.xz |
(svn r2223) When adding tracks to a railway tile reset the ground to bare land, fix for a glitch in r2131
-rw-r--r-- | rail_cmd.c | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/rail_cmd.c b/rail_cmd.c index b7724d553..40498cb68 100644 --- a/rail_cmd.c +++ b/rail_cmd.c @@ -343,7 +343,10 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags, if (CmdFailed(ret)) return ret; cost += ret; - if (flags & DC_EXEC) _map5[tile] = m5 | rail_bit; + if (flags & DC_EXEC) { + _map2[tile] &= ~RAIL_MAP2LO_GROUND_MASK; // Bare land + _map5[tile] = m5 | rail_bit; + } break; case MP_STREET: |