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author | Darkvater <darkvater@openttd.org> | 2006-02-04 15:28:30 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2006-02-04 15:28:30 +0000 |
commit | 94dfa094246b5e9dfd5e86fcbce2a55fce8f7c00 (patch) | |
tree | a35370aca455ae3821df0969c45f4742f0cce2c3 /settings.c | |
parent | b36f89bc51cbd9feba3b73bd5f39af7286cc669a (diff) | |
download | openttd-94dfa094246b5e9dfd5e86fcbce2a55fce8f7c00.tar.xz |
(svn r3534) - Codechange: remove unused savedump patch-settings.
Diffstat (limited to 'settings.c')
-rw-r--r-- | settings.c | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/settings.c b/settings.c index 14026c8e2..b0e16b977 100644 --- a/settings.c +++ b/settings.c @@ -798,14 +798,6 @@ static const SettingDesc network_settings[] = { }; #endif /* ENABLE_NETWORK */ -static const SettingDesc debug_settings[] = { - {"savedump_path", SDT_STRINGBUF | (lengthof(_savedump_path)<<16) | SDT_NOSAVE, NULL, _savedump_path, NULL}, - {"savedump_first", SDT_UINT | SDT_NOSAVE, 0, &_savedump_first, NULL}, - {"savedump_freq", SDT_UINT | SDT_NOSAVE, (void*)1, &_savedump_freq, NULL}, - {"savedump_last", SDT_UINT | SDT_NOSAVE, 0, &_savedump_last, NULL}, - {NULL, 0, NULL, NULL, NULL} -}; - /* The settings showed when opened in the intro-menu. These values also are saved to * openttd.cfg, thus _opt_newgame is used here (not _opt which is used ingame with loaded games!) */ static const SettingDesc gameopt_settings[] = { @@ -1031,8 +1023,6 @@ static void HandleSettingDescs(IniFile *ini, SettingDescProc *proc) proc(ini, patch_settings, "patches"); proc(ini, patch_player_settings, "patches"); proc(ini, currency_settings,"currency"); - - proc(ini, debug_settings, "debug"); } // loads all items from a *grpname section into the **list |