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path: root/water_cmd.c
AgeCommit message (Expand)Author
2006-04-03(svn r4252) -Codechange: Make more use of map accessors. water_cmd is now map...celestar
2006-04-03(svn r4250) -Codechange: Further use of map accessors for water tilescelestar
2006-04-03(svn r4249) -Codechange: Replace more occurences of 16 by TILE_SIZE and of 8 ...celestar
2006-04-02(svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfotron
2006-03-31(svn r4212) -Codechange: Add and make use of an accessor that retrieves the t...celestar
2006-03-30(svn r4172) -Codechange: Added a few accessors to work with ShipDepots and Lockscelestar
2006-03-30(svn r4171) -Codechange: Create map accessor functions for creating ship depo...celestar
2006-03-26(svn r4120) Use the new station functions where appropriatetron
2006-03-19(svn r3987) Fix another bug in r3979 *grumble*tron
2006-03-19(svn r3980) Fix glitch in r3979 spotted by Rubidium. Maybe I'm getting too ol...tron
2006-03-19(svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to ...tron
2006-03-16(svn r3907) Replace many bridge related direct map accesses with calls to shi...tron
2006-03-13(svn r3846) Add functions to set the type of stuff (clear, water, rail, road)...tron
2006-03-12(svn r3829) Reduce the use of _error_message by directly returning error code...tron
2006-03-10(svn r3813) Simplify strange control flowtron
2006-03-08(svn r3792) -Fix: Mark the right tile as dirty. It's just a graphical glitch ...tron
2006-03-08(svn r3783) Replace further ints and magic numbers by Direction, DiagDirectio...tron
2006-03-01(svn r3714) Add functions to turn tiles into water and shore tilestron
2006-02-13(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, a...tron
2006-02-06(svn r3564) Several smaller changes:tron
2006-02-01(svn r3510) Fiddle with whitespace and parenthesestron
2006-01-30(svn r3490) -Fix: A bunch (10) of off-by-one errors when checking if a TileIn...tron
2005-12-10(svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()peter1138
2005-11-18(svn r3218) -Feature: Multiheaded train engines will now stay in the same trainbjarni
2005-11-16(svn r3199) -Fix: There are only 2 possible directions for ship depots, not 4tron
2005-11-16(svn r3194) Don't use FindLandscapeHeightByTile() when it's overkilltron
2005-11-14(svn r3181) -Bracingtron
2005-10-23(svn r3078) Some more stuff, which piled up:tron
2005-10-22(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in com...tron
2005-10-19(svn r3066) Constify the parameter of GetSlopeZ_*()tron
2005-10-15(svn r3046) Replace some numbers with sprite names and fix a typo in the spri...tron
2005-10-10(svn r3028) s/255/OWNER_SPECTATOR/tron
2005-10-05(svn r3019) -Codechange: Replace explicit shifting/anding/oring with GB and SBtron
2005-09-18(svn r2962) - const correctness for all Get* functions and most Draw* functio...Darkvater
2005-08-01(svn r2781) Fix some of the issues with variables in .h files.ludde
2005-07-24(svn r2701) Insert Id tags into all source filestron
2005-07-22(svn r2673) Include functions.h directly, not globally via openttd.htron
2005-07-20(svn r2658) -Codechange: Use MAKE_TRANSPARENT to display a transparented spritecelestar
2005-07-13(svn r2558) Change the internal map format from 7 arrays to one array of stru...tron
2005-06-25(svn r2487) Replace TILE_XY by TileXY/TileDiffXYtron
2005-06-25(svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVi...tron
2005-06-24(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"tron
2005-06-04(svn r2408) Introduce SetTileOwner() and use ittron
2005-06-04(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix so...tron
2005-06-02(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.Darkvater
2005-05-12(svn r2300) - CodeChange: check the last number of commands, now only the ref...Darkvater
2005-05-09(svn r2288) - CodeChange: protected the next batch of commands (41 so far, ou...Darkvater
2005-05-02(svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)matthijs
2005-04-02(svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario edit...Darkvater
2005-03-30(svn r2109) -Fix: use FindVehicleOnTileZ(tile, 0) over FindVehicleBetween(til...truelight