Age | Commit message (Expand) | Author |
2005-04-03 | (svn r2142) - Fix: Game no longer crashes when you want to remove a piece of ... | Darkvater |
2005-03-20 | (svn r2033) - Fix: Fix some more desync by saving the town growth frequency i... | pasky |
2005-03-17 | (svn r2021) Fix: Enlarge _cur_town_ctr from byte to uint32 so that all the to... | pasky |
2005-03-12 | (svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings | Darkvater |
2005-03-07 | (svn r1955) Fix: Make the town growth frequency scale properly both up and do... | pasky |
2005-03-06 | (svn r1952) Fix: Hopefully fixed the enormous towns growth slowdown in large ... | pasky |
2005-03-05 | (svn r1925) Fixed an infinite loop if the town generator runs out of town nam... | pasky |
2005-02-17 | (svn r1881) -Fix: [ 1119308 ] Max passengers / mail variables are now 32 bit | celestar |
2005-02-13 | (svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently ju... | celestar |
2005-02-07 | (svn r1839) Move GetTileSlope() and GetTileZ() into tile.[ch] and use more ex... | tron |
2005-02-06 | (svn r1832) Next byte -> char iteration: custom names | tron |
2005-02-06 | (svn r1831) -Fix: Scenario Editor now handles human-made roads better (try to... | truelight |
2005-02-06 | (svn r1813) Declare functions implemented in strings.c in their own shiny new... | tron |
2005-02-05 | (svn r1808) Use strcmp() instead of home brewed function str_eq() | tron |
2005-02-04 | (svn r1784) -Fix: removed ClosestTownFromTile where possible, or replaced it | truelight |
2005-02-02 | (svn r1768) -Codechange: Store town index in _map2 of town tiles | celestar |
2005-02-01 | (svn r1765) -Fix: on loading, the total amount of towns wasn't reset to zero | truelight |
2005-02-01 | (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me kno... | truelight |
2005-01-31 | (svn r1756) Cleanup: if cascade -> switch, uint -> TileIndex | tron |
2005-01-31 | (svn r1749) Move the functions which calculate distances to map.[ch] and give... | tron |
2005-01-29 | (svn r1713) Split off several functions which query/set information about a s... | tron |
2005-01-28 | (svn r1706) Implement ScaleByMapSize() and ScaleByMapSize1D() | tron |
2005-01-25 | (svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and ad... | tron |
2005-01-22 | (svn r1594) Convert all undefined parameter lists to (void) and add the appro... | tron |
2005-01-21 | (svn r1581) Added a display for the total map population to the town display ... | celestar |
2005-01-16 | (svn r1542) Rename TileHeight to TilePixelHeight, because this is what it act... | tron |
2005-01-16 | (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn ... | tron |
2005-01-14 | (svn r1504) enummed town ratings (Jango) | celestar |
2005-01-07 | (svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the... | tron |
2005-01-06 | (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns an... | truelight |
2005-01-06 | (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff | tron |
2005-01-05 | (svn r1386) Move TileIndexDiff to map.h | tron |
2005-01-03 | (svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) i... | tron |
2004-12-31 | (svn r1313) -Fix: fixed MSVC problem | truelight |
2004-12-31 | (svn r1312) -Add: Patch which is on by default: population in label of the town | truelight |
2004-12-30 | (svn r1301) -Codechange: _industries finally has FOR_ALL_INDUSTRIES too | truelight |
2004-12-28 | (svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and lo... | truelight |
2004-12-15 | (svn r1117) Move map arrays and some related macros into their own files map.... | tron |
2004-12-04 | (svn r942) -Merged branch/network back into the trunk | truelight |
2004-12-02 | (svn r901) Small step in the process to clean up the DPARAM mess: | tron |
2004-11-26 | (svn r831) Remove station-specific roadbits magic. Tron already fixed road st... | pasky |
2004-11-26 | (svn r830) Move the MP_STATION roadbits guard to GetTownRoadBitsByTile() wrap... | pasky |
2004-11-25 | (svn r815) Include strings.h only in the files which need it. | tron |
2004-11-23 | (svn r787) Invert the sense of the DO_TRANS_BUILDINGS flag to be consistent w... | tron |
2004-11-22 | (svn r764) Enumerate the houses only one per town can exist and use the enums... | tron |
2004-11-22 | (svn r760) Replace some bit-juggling with bit fields | tron |
2004-11-22 | (svn r756) Demystify and explain some piece of code regarding which house spr... | tron |
2004-11-21 | (svn r724) Remove restriction that a tile can only accept 3 cargo types. | tron |
2004-11-20 | (svn r703) Attempt to improve the town growth algorithm - now it scales over ... | pasky |
2004-11-20 | (svn r698) Merge a town growth fix from TTDPatch - in arctic and desert clima... | pasky |