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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2021-04-04
Cleanup: Delete remaining Blob code
Charles Pigott
2021-04-04
Codechange: Replace CBlobT usage with std::vector
Charles Pigott
2021-04-04
Codechange: Replace CStrA with std::string
Charles Pigott
2021-04-04
Codechange: Use COINIT_MULTITHREADED in CoInitializeEx (#8938)
Milek7
2021-04-03
Update: Translations from eints
translators
2021-04-02
Update: Translations from eints
translators
2021-04-02
Fix: adjust object and rail station selection window padding to be consistent...
Didac Perez Parera
2021-04-02
Fix: Memory leak of airport tile layout in AirportChangeInfo (prop 0A) (#8928)
Jonathan G Rennison
2021-04-02
Feature: Press ctrl to build diagonal rivers in Scenario Editor (#8880)
Tyler Trahan
2021-04-02
Add: Hotkey to focus the build object class name filter editbox.
stormcone
2021-04-02
Add: Hotkey to focus the rail station class name filter editbox.
stormcone
2021-04-02
Fix: Freeing LanguagePack with wrong size.
milek7
2021-04-01
Fix #8919: Release builds with asserts enabled (#8925)
Charles Pigott
2021-04-01
Update: Translations from eints
translators
2021-04-01
Fix: building on Raspberry Pi failed because of const vs constexpr (#8924)
Patric Stout
2021-04-01
Codechange: Suppress warnings when asserts are disabled (#8917)
Patric Stout
2021-04-01
Update: Translations from eints
translators
2021-04-01
Codechange: Suppress warnings when asserts are disabled (#8916)
Charles Pigott
2021-03-31
Update: Translations from eints
translators
2021-03-31
Fix #8803: Only auto-remove signals when rail can be built (#8904)
Charles Pigott
2021-03-30
Update: Translations from eints
translators
2021-03-30
Fix #8565: Stopped road vehicle displays a speed different than 0 (#8901)
Mike
2021-03-29
Update: Translations from eints
translators
2021-03-28
Update: Translations from eints
translators
2021-03-28
Fix #8886: Don't try to resolve folders within tars named '.'
Charles Pigott
2021-03-27
Update: Translations from eints
translators
2021-03-26
Update: Translations from eints
translators
2021-03-26
Change: scale heightmaps we export to highest peak and inform the user of thi...
Patric Stout
2021-03-26
Fix: store the recent new game_creation settings in savegames
Patric Stout
2021-03-26
Feature: allow setting a custom terrain type to define highest peak
Patric Stout
2021-03-26
Add: allow setting the highest mountain for heightmaps
Patric Stout
2021-03-26
Feature: auto-detect map height limit based on generated map
Patric Stout
2021-03-26
Change: rename setting "max_heightlevel" to "map_height_limit"
Patric Stout
2021-03-26
Change: remove "maximum map height" from the New Game GUI
Patric Stout
2021-03-26
Feature: setting to indicate desert coverage for tropic climate
Patric Stout
2021-03-26
Feature: setting to indicate snow coverage for arctic climate (replaces snow ...
Patric Stout
2021-03-25
Change: Do not disallow persistent buffer mapping on AMD GPUs, as it is actua...
Milek7
2021-03-25
Update: Translations from eints
translators
2021-03-25
Fix #8875: Filter string in station window breaks flow in user interface
Koen Bussemaker
2021-03-25
Fix: placing random trees in SE crashes the game (#8892)
Patric Stout
2021-03-24
Update: Translations from eints
translators
2021-03-23
Update: Translations from eints
translators
2021-03-22
Update: Translations from eints
translators
2021-03-22
Update: Translations from eints
translators
2021-03-21
Fix f0f96e31: [OpenGL] Broken window resizing due to invalid buffer pitch on ...
Michael Lutz
2021-03-21
Update: Translations from eints
translators
2021-03-21
Fix f0f96e31: [OpenGL] warning: comparison of integer expressions of differen...
frosch
2021-03-20
Fix #8871: [OpenGL] Initialize all buffers after resize and clear back buffer...
Michael Lutz
2021-03-20
Update: Translations from eints
translators
2021-03-20
Fix: Recompute road/railtype availability after disabling the engine
dP
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