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AgeCommit message (Expand)Author
2021-04-06Feature: Button to reset game settings to their default values (#8958)Didac Perez Parera
2021-04-05Change: Disable NewGRF window apply button if no change was made (#8934)Didac Perez Parera
2021-04-05Fix: Apply master effect volume during mixing instead of sound start. (#8945)PeterN
2021-04-05Fix #8935: [OSX] Crash when clicking 'Save' due to wrongly-threaded OS call. ...Michael Lutz
2021-04-04Update: Translations from eintstranslators
2021-04-04Cleanup: Delete remaining Blob codeCharles Pigott
2021-04-04Codechange: Replace CBlobT usage with std::vectorCharles Pigott
2021-04-04Codechange: Replace CStrA with std::stringCharles Pigott
2021-04-04Codechange: Use COINIT_MULTITHREADED in CoInitializeEx (#8938)Milek7
2021-04-03Update: Translations from eintstranslators
2021-04-02Update: Translations from eintstranslators
2021-04-02Fix: adjust object and rail station selection window padding to be consistent...Didac Perez Parera
2021-04-02Fix: Memory leak of airport tile layout in AirportChangeInfo (prop 0A) (#8928)Jonathan G Rennison
2021-04-02Feature: Press ctrl to build diagonal rivers in Scenario Editor (#8880)Tyler Trahan
2021-04-02Add: Hotkey to focus the build object class name filter editbox.stormcone
2021-04-02Add: Hotkey to focus the rail station class name filter editbox.stormcone
2021-04-02Fix: Freeing LanguagePack with wrong size.milek7
2021-04-01Fix #8919: Release builds with asserts enabled (#8925)Charles Pigott
2021-04-01Update: Translations from eintstranslators
2021-04-01Fix: building on Raspberry Pi failed because of const vs constexpr (#8924)Patric Stout
2021-04-01Codechange: Suppress warnings when asserts are disabled (#8917)Patric Stout
2021-04-01Update: Translations from eintstranslators
2021-04-01Codechange: Suppress warnings when asserts are disabled (#8916)Charles Pigott
2021-03-31Update: Translations from eintstranslators
2021-03-31Fix #8803: Only auto-remove signals when rail can be built (#8904)Charles Pigott
2021-03-30Update: Translations from eintstranslators
2021-03-30Fix #8565: Stopped road vehicle displays a speed different than 0 (#8901)Mike
2021-03-29Update: Translations from eintstranslators
2021-03-28Update: Translations from eintstranslators
2021-03-28Fix #8886: Don't try to resolve folders within tars named '.'Charles Pigott
2021-03-27Update: Translations from eintstranslators
2021-03-26Update: Translations from eintstranslators
2021-03-26Change: scale heightmaps we export to highest peak and inform the user of thi...Patric Stout
2021-03-26Fix: store the recent new game_creation settings in savegamesPatric Stout
2021-03-26Feature: allow setting a custom terrain type to define highest peakPatric Stout
2021-03-26Add: allow setting the highest mountain for heightmapsPatric Stout
2021-03-26Feature: auto-detect map height limit based on generated mapPatric Stout
2021-03-26Change: rename setting "max_heightlevel" to "map_height_limit"Patric Stout
2021-03-26Change: remove "maximum map height" from the New Game GUIPatric Stout
2021-03-26Feature: setting to indicate desert coverage for tropic climatePatric Stout
2021-03-26Feature: setting to indicate snow coverage for arctic climate (replaces snow ...Patric Stout
2021-03-25Change: Do not disallow persistent buffer mapping on AMD GPUs, as it is actua...Milek7
2021-03-25Update: Translations from eintstranslators
2021-03-25Fix #8875: Filter string in station window breaks flow in user interfaceKoen Bussemaker
2021-03-25Fix: placing random trees in SE crashes the game (#8892)Patric Stout
2021-03-24Update: Translations from eintstranslators
2021-03-23Update: Translations from eintstranslators
2021-03-22Update: Translations from eintstranslators
2021-03-22Update: Translations from eintstranslators
2021-03-21Fix f0f96e31: [OpenGL] Broken window resizing due to invalid buffer pitch on ...Michael Lutz