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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2021-05-11
Update: Translations from eints
translators
2021-05-11
Fix: [Network] mark server as offline when no longer reachable (#9244)
Patric Stout
2021-05-11
Fix #9243: [Network] For a dedicated server use a fallback client and server ...
rubidium42
2021-05-11
Fix: [Network] don't rebuild the host-list during iterating the list (#9240)
Patric Stout
2021-05-11
Fix: [Network] don't mark the last-joined server as manual (#9239)
Patric Stout
2021-05-11
Fix: [Network] clients leaving because of broken connections was not broadcas...
Patric Stout
2021-05-10
Update: Translations from eints
translators
2021-05-10
Fix: leaking file descriptors
Rubidium
2021-05-10
Fix: memory leak due to assigning result of strdup to a std::string
Rubidium
2021-05-10
Cleanup: [Fluidsynth] Remove fluid_player_join
Rubidium
2021-05-10
Change: reworded many of the network errors during connect/listen (#9230)
Patric Stout
2021-05-09
Update: Translations from eints
translators
2021-05-09
Fix: lobby window doesn't close if no connection could be established (#9223)
Patric Stout
2021-05-08
Fix: Apply unscaled padding to Viewport inside WWT_INSET. (#9219)
PeterN
2021-05-08
Fix: only query a manually added server if it isn't there yet
Patric Stout
2021-05-08
Fix: don't do a network disconnect between two queries
Patric Stout
2021-05-08
Fix: destroying a TCPConnecter that was still resolving made illegal writes
Patric Stout
2021-05-08
Codechange: move connection_string to private for TCPConnecter
Patric Stout
2021-05-08
Fix fdc11a9: Missing sprite count determined on the wrong file
rubidium42
2021-05-08
Cleanup: remove the old FIO slot functions
Rubidium
2021-05-08
Codechange: let NewGRF make use of SpriteFile instead of most of the FIO slot...
Rubidium
2021-05-08
Codechange: introduce SpriteFile to be used by the sprite loader instead of t...
Rubidium
2021-05-08
Codechange: lets music make use of RandomAccessFile instead of the FIO slot f...
Rubidium
2021-05-08
Codechange: let NewGRF sounds make use of RandomAccessFile instead of the FIO...
Rubidium
2021-05-08
Codechange: use the new RandomAccessFile as backend for the FIO slot functions
Rubidium
2021-05-08
Add: concept of a RandomAccessFile to replace the FIO slot functions
Rubidium
2021-05-08
Codechange: Don't save unused NewGRF override mappings. (#9202)
PeterN
2021-05-08
Change: Use gender-neutral pronouns in console command messages (and comments...
William Davis
2021-05-08
Fix f7e390bd: getpeername() doesn't work on closed sockets (#9213)
Patric Stout
2021-05-08
Fix #9209: Excessive time resizing highscore/news window when screen is too s...
PeterN
2021-05-08
Codechange: Slider widget used different range for drawing vs setting.
Peter Nelson
2021-05-08
Codechange: Make GetCurrentRect() conform to usual Rect bounds, and reuse it.
Peter Nelson
2021-05-08
Codechange: Don't update window contents if scrollbar position has not moved.
Peter Nelson
2021-05-08
Codechange: Set specific widgets dirty instead of window.
Peter Nelson
2021-05-08
Codechange: [Network] Change ChatMessage's message to std::string and simplif...
rubidium42
2021-05-08
Fix: [Emscripten] Use non-XDG directories to simplify lolac storage (#9207)
embeddedt
2021-05-07
Update: Translations from eints
translators
2021-05-06
Feature: use Happy Eyeballs to make network connections (TCP-only) (#9199)
Patric Stout
2021-05-06
Codechange: [Network] Use std::string for NetworkGameInfo
rubidium42
2021-05-06
Codechange: add DrawString(Multiline) that accepts std::string&
rubidium42
2021-05-06
Codechange: add SetDParamStr that accepts std::string&
rubidium42
2021-05-06
Update: Translations from eints
translators
2021-05-06
Codechange: [Network] Move connection string parsing away from C-strings
rubidium42
2021-05-06
Codechange: [Network] Use std::string for NetworkAddress' host name
rubidium42
2021-05-06
Codechange: [Network] Use new/delete instead of calloc/free for NetworkGameList
rubidium42
2021-05-06
Add: [[nodiscard]] to std::string str_validate
rubidium42
2021-05-05
Codechange: use connection_string in favour of NetworkAddress (#9197)
Patric Stout
2021-05-05
Cleanup: [Network] Remove variable from NetworkGameInfo that is only used dur...
Rubidium
2021-05-05
Change: [Network] Update server's NetworkServerGameInfo only when needed
rubidium42
2021-05-05
Codechange: [Network] Use a single NetworkServerGameInfo object at server sid...
rubidium42
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