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Erich/openttd
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viewport.cpp
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Author
2019-03-09
Codechange: Make a merged k-d tree index of all viewport signs
Niels Martin Hansen
2019-02-23
Fix #7004: Mark linkgraph dirty to be rebuilt on next draw call. (#7265)
PeterN
2019-02-03
Revert 479f13fc41, Fix #7133, Fix #7136: "Codechange: Tweak ViewportAddLandsc...
Peter Nelson
2019-01-24
Codechange: Tweak ViewportAddLandscape so it no more relies on "go down as fa...
Johannes E. Krause
2019-01-24
Codechange: Simplify marking tiles dirty when terraforming (Patch by adf88, #...
Johannes E. Krause
2019-01-24
Fix: jumping effect when scrolling viewport over bottom edge of the map (Patc...
Johannes E. Krause
2019-01-24
Codechange: Add InverseRemapCoords2 function for remapping viewport coordinat...
Johannes E. Krause
2019-01-20
Fix: Round up deltas for smooth scrolling, so target will be reached
btzy
2019-01-17
Fix: Some code and comment typos
nikolas
2018-11-18
Revert: Sprite sorting optimisation sorted incorrectly.
frosch
2018-10-31
Remove: A few bits of dead code
Charles Pigott
2018-10-26
Codechange: Improve (un)zoom performance
Jindrich Makovicka
2018-07-19
Feature: Framerate display window (#6822)
Niels Martin Hansen
2018-04-30
Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation.
J0an Josep
2018-04-24
Feature: GS methods to scroll viewport for players (#6745)
Pavel Stupnikov
2017-08-13
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
frosch
2015-07-28
(svn r27344) -Doc: Documenting the (Re)setObjectToPlace functions.
alberth
2015-07-26
(svn r27340) -Fix [FS#6338]: Silence warning by moving _string_colourmap to a...
frosch
2015-04-25
(svn r27248) -Fix [FS#6257]: Town labels on smallmap and zoomed-out viewports...
frosch
2015-02-22
(svn r27162) -Fix [FS#6208]: Tile selection was drawn outside of map in some ...
frosch
2015-02-22
(svn r27161) -Fix [FS#6156] [FS#6206]: Reimplement the viewport drawing algor...
frosch
2015-02-22
(svn r27160) -Fix: Division of signed values by TILE_SIZE requires cast to st...
frosch
2015-02-22
(svn r27158) -Codechange: Simplify mapping from viewport to smallmap coordina...
frosch
2015-02-22
(svn r27157) -Fix: Mark bridge middle tiles dirty when building/removing/chan...
frosch
2015-02-14
(svn r27148) -Fix: Rounding and unit-conversion inconsistencies in calls to M...
frosch
2014-10-15
(svn r27020) -Cleanup: some coding style consistency improvements (mostly spa...
rubidium
2014-10-12
(svn r27002) -Fix-ish: replace some non-ASCII characters with ASCII character...
rubidium
2014-09-22
(svn r26910) -Fix: account for the height of the landscape at the edge of the...
rubidium
2014-09-22
(svn r26908) -Codechange: replace a magic number by a more logical calculation
rubidium
2014-09-21
(svn r26900) -Fix-ish: dirty the appropriate area around map edges when terra...
rubidium
2014-09-21
(svn r26899) -Codechange: reduce the amount of tiles that needs to be drawn b...
rubidium
2014-09-21
(svn r26870) -Fix (r15190): since freeform edges the 'tile height' at souther...
rubidium
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2014-02-15
(svn r26338) -Fix [FS#5908]: Don't redraw the link graph overlay if it's empt...
fonsinchen
2014-01-02
(svn r26209) -Codechange: remove some template magic and simplify some code
rubidium
2014-01-02
(svn r26205) -Feature: SSE 4.1 sprite sorter, improving the sorting performan...
rubidium
2013-10-06
(svn r25823) -Codechange [FS#5780]: Simplify if-cases in ViewportDrawStrings....
frosch
2013-06-30
(svn r25546) -Fix: two small memory leaks
rubidium
2013-05-19
(svn r25264) -Feature: linkgraph overlay over main viewport (fonsinchen)
rubidium
2013-02-06
(svn r24975) -Fix [FS#5463]: Additional zoom in levels could glitch by a few ...
frosch
2013-01-08
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagl...
planetmaker
2012-04-25
(svn r24179) -Codechange: move some variables of Town to TownCache
rubidium
2012-03-25
(svn r24068) -Change/fix [FS#5103]: significantly reduce the area that is red...
rubidium
2012-03-25
(svn r24065) -Feature-ish [FS#5101]: debug option for showing the redrawn dir...
rubidium
2012-01-22
(svn r23835) -Change [FS#4999]: Make signs placed in scenario editor belong t...
frosch
2011-12-19
(svn r23621) -Add: allow manipulation of signs via GameScripts
truebrain
2011-11-25
(svn r23329) -Fix (r23316): Scale child sprite pixel offsets unless told not ...
peter1138
2011-11-24
(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
peter1138
2011-11-24
(svn r23314) -Add: Add settings to restrict viewport zoom levels.
peter1138
2011-11-06
(svn r23125) -Codechange: Replace some 8s with TILE_SIZE / 2. (adf88)
frosch
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