diff options
author | Johannes E. Krause <j.k@eclipso.de> | 2019-01-13 20:56:10 +0100 |
---|---|---|
committer | Niels Martin Hansen <nielsm@indvikleren.dk> | 2019-01-24 21:17:17 +0100 |
commit | 05da5a177c7e976d5da0da541a842482ab23017d (patch) | |
tree | 1fe26eed5c786404bc6638c938c8745161e27923 /src/viewport.cpp | |
parent | f744dea0ff7104a4ac9f1cfdc067caaf2c10acd0 (diff) | |
download | openttd-05da5a177c7e976d5da0da541a842482ab23017d.tar.xz |
Codechange: Simplify marking tiles dirty when terraforming (Patch by adf88, #6583)
Diffstat (limited to 'src/viewport.cpp')
-rw-r--r-- | src/viewport.cpp | 21 |
1 files changed, 3 insertions, 18 deletions
diff --git a/src/viewport.cpp b/src/viewport.cpp index 7fe280a20..11a158712 100644 --- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -1779,11 +1779,12 @@ void ConstrainAllViewportsZoom() * Mark a tile given by its index dirty for repaint. * @param tile The tile to mark dirty. * @param bridge_level_offset Height of bridge on tile to also mark dirty. (Height level relative to north corner.) + * @param tile_height_override Height of the tile (#TileHeight). * @ingroup dirty */ -void MarkTileDirtyByTile(TileIndex tile, int bridge_level_offset) +void MarkTileDirtyByTile(TileIndex tile, int bridge_level_offset, int tile_height_override) { - Point pt = RemapCoords(TileX(tile) * TILE_SIZE, TileY(tile) * TILE_SIZE, TilePixelHeight(tile)); + Point pt = RemapCoords(TileX(tile) * TILE_SIZE, TileY(tile) * TILE_SIZE, tile_height_override * TILE_HEIGHT); MarkAllViewportsDirty( pt.x - MAX_TILE_EXTENT_LEFT, pt.y - MAX_TILE_EXTENT_TOP - ZOOM_LVL_BASE * TILE_HEIGHT * bridge_level_offset, @@ -1792,22 +1793,6 @@ void MarkTileDirtyByTile(TileIndex tile, int bridge_level_offset) } /** - * Mark a (virtual) tile outside the map dirty for repaint. - * @param x Tile X position. - * @param y Tile Y position. - * @ingroup dirty - */ -void MarkTileDirtyByTileOutsideMap(int x, int y) -{ - Point pt = RemapCoords(x * TILE_SIZE, y * TILE_SIZE, TilePixelHeightOutsideMap(x, y)); - MarkAllViewportsDirty( - pt.x - MAX_TILE_EXTENT_LEFT, - pt.y, // no buildings outside of map - pt.x + MAX_TILE_EXTENT_RIGHT, - pt.y + MAX_TILE_EXTENT_BOTTOM); -} - -/** * Marks the selected tiles as dirty. * * This function marks the selected tiles as dirty for repaint |