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Erich/openttd
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sloped-stations
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network
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Author
2021-05-16
Codechange: [Network] Let NetworkCompanyInfo use std::string
rubidium42
2021-05-15
Codechange: [Network] Let chat communication use std::string
rubidium42
2021-05-15
Codechange: Use std::string GetString where convenient
rubidium42
2021-05-15
Codechange: [Network] Let NetworkTextMessage use std::string
rubidium42
2021-05-15
Change: Use gender-neutral pronouns
rubidium42
2021-05-15
Fix: comparison of narrow type to wide type in loop (potential for infinite l...
Rubidium
2021-05-15
Fix: [Network] Check on CIDR for netmask check considered everything valid
Rubidium
2021-05-14
Codechange: [Network] Pass passwords as std::string to the network code
rubidium42
2021-05-14
Codechange: [Network] Use std::string for the internal handling of admin/rcon...
rubidium42
2021-05-14
Codechange: [Network] Use std::string for the internal handling of server pas...
rubidium42
2021-05-14
Codechange: [Network] Use std::string for the internal handling of company pa...
rubidium42
2021-05-14
Codechange: [Network] Make company state password std::string
rubidium42
2021-05-13
Codechange: move client name in settings to std::string
rubidium42
2021-05-13
Codechange: move server name/id in settings to std::string
rubidium42
2021-05-13
Codechange: move hostnames in settings to std::string
rubidium42
2021-05-13
Codechange: move passwords in settings to std::string
rubidium42
2021-05-13
Change: further support for std::string in settings
rubidium42
2021-05-13
Codechange: [Network] split CloseSocket and CloseConnection more clearly (#9261)
Patric Stout
2021-05-13
Codechange: remove pointless close call due to resolving virtual functions st...
Rubidium
2021-05-13
Fix #9255: [Network] TCPConnecter crashes when hostname not found (#9259)
Patric Stout
2021-05-12
Change: reworked the debug levels for network facility (#9251)
Patric Stout
2021-05-11
Fix: [Network] mark server as offline when no longer reachable (#9244)
Patric Stout
2021-05-11
Fix #9243: [Network] For a dedicated server use a fallback client and server ...
rubidium42
2021-05-11
Fix: [Network] don't rebuild the host-list during iterating the list (#9240)
Patric Stout
2021-05-11
Fix: [Network] don't mark the last-joined server as manual (#9239)
Patric Stout
2021-05-11
Fix: [Network] clients leaving because of broken connections was not broadcas...
Patric Stout
2021-05-10
Fix: leaking file descriptors
Rubidium
2021-05-10
Change: reworded many of the network errors during connect/listen (#9230)
Patric Stout
2021-05-09
Fix: lobby window doesn't close if no connection could be established (#9223)
Patric Stout
2021-05-08
Fix: only query a manually added server if it isn't there yet
Patric Stout
2021-05-08
Fix: don't do a network disconnect between two queries
Patric Stout
2021-05-08
Fix: destroying a TCPConnecter that was still resolving made illegal writes
Patric Stout
2021-05-08
Codechange: move connection_string to private for TCPConnecter
Patric Stout
2021-05-08
Change: Use gender-neutral pronouns in console command messages (and comments...
William Davis
2021-05-08
Fix f7e390bd: getpeername() doesn't work on closed sockets (#9213)
Patric Stout
2021-05-08
Codechange: [Network] Change ChatMessage's message to std::string and simplif...
rubidium42
2021-05-06
Feature: use Happy Eyeballs to make network connections (TCP-only) (#9199)
Patric Stout
2021-05-06
Codechange: [Network] Use std::string for NetworkGameInfo
rubidium42
2021-05-06
Codechange: [Network] Move connection string parsing away from C-strings
rubidium42
2021-05-06
Codechange: [Network] Use std::string for NetworkAddress' host name
rubidium42
2021-05-06
Codechange: [Network] Use new/delete instead of calloc/free for NetworkGameList
rubidium42
2021-05-05
Codechange: use connection_string in favour of NetworkAddress (#9197)
Patric Stout
2021-05-05
Cleanup: [Network] Remove variable from NetworkGameInfo that is only used dur...
Rubidium
2021-05-05
Change: [Network] Update server's NetworkServerGameInfo only when needed
rubidium42
2021-05-05
Codechange: [Network] Use a single NetworkServerGameInfo object at server sid...
rubidium42
2021-05-03
Add: [Network] Reading std::string from a packet
rubidium42
2021-05-03
Add: [Network] Writing std::string to a packet
rubidium42
2021-05-02
Fix: [Network] Reading beyond the length of the server's ID when hashing pass...
rubidium42
2021-05-01
Codechange: move some OS abstraction method implementations out of the header
rubidium42
2021-05-01
Codechange: encapsulate network error handling
rubidium42
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