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Erich/openttd
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sloped-stations
sloped-stations-original
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underground-station-construction
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tcp_game.h
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Author
2021-05-15
Change: Use gender-neutral pronouns
rubidium42
2021-04-28
Fix b3003dd1: swap SERVER_GAME_INFO with CLIENT_GAME_INFO (#9129)
Patric Stout
2021-04-27
Add: ability to retrieve game info from server over TCP
Patric Stout
2021-02-27
Codechange: [Network] replace _realtime_tick with std::chrono
Patric Stout
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-03-24
Codechange: Use override keyword in networking classes.
peter1138
2019-03-20
Remove: ENABLE_NETWORK switch
Patric Stout
2013-11-22
(svn r26056) -Fix: a number of possibly uninitialised variables
rubidium
2013-01-08
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagl...
planetmaker
2012-12-01
(svn r24776) -Doc: Typo fixes, additions, and additional dots collected from ...
alberth
2011-12-19
(svn r23595) -Codechange: add comma after last enum to get a more uniform cod...
rubidium
2011-05-01
(svn r22403) -Document: some more network/core code
rubidium
2011-05-01
(svn r22400) -Codechange: replace some defines in the tcp/game code so doxyge...
rubidium
2011-04-22
(svn r22370) -Codechange/fix: keep better accounting of the order in which cl...
rubidium
2010-12-07
(svn r21429) -Fix [FS#3771]: the server didn't check for the paused state whe...
rubidium
2010-12-05
(svn r21392) -Change: prepare the network protocol for getting the file size ...
rubidium
2010-11-30
(svn r21361) -Change: make sure the client is listening, or rather receiving,...
rubidium
2010-11-30
(svn r21358) -Codechange: make some network function names conform to coding ...
rubidium
2010-11-19
(svn r21254) -Change: show a different "lag" message when a client is lagging...
rubidium
2010-10-24
(svn r21030) -Codechange: move ClientStatus into the network server socket class
rubidium
2010-10-24
(svn r21029) -Codechange: split the map downloading packet + 3-state enum int...
rubidium
2010-10-24
(svn r21025) -Codechange: document PacketGameType's enums and reshuffle them ...
rubidium
2010-10-18
(svn r20993) -Codechange: some shuffling of game protocol packet description ...
rubidium
2010-10-15
(svn r20937) -Codechange: move some variables from client/server to server only
rubidium
2010-10-15
(svn r20935) -Codechange: only let the server side use a pool of connected so...
rubidium
2010-10-15
(svn r20929) -Codechange: make NetworkCloseClient a class method
rubidium
2010-10-15
(svn r20924) -Codechange: make the game connection packet handling look more ...
rubidium
2010-10-15
(svn r20923) -Codechange: prepare creating sub-classes of NetworkClientSocket...
rubidium
2010-08-19
(svn r20553) -Feature: allow rate limiting of incoming commands
rubidium
2010-08-18
(svn r20549) -Codechange: centralise the handling of the incoming commands (f...
rubidium
2010-08-18
(svn r20548) -Codechange: rename some variables giving them slightly more mea...
rubidium
2010-08-15
(svn r20510) -Codechange: unify packet queue handling and make insertion O(1)...
rubidium
2010-05-13
(svn r19809) -Codechange: make some unnamed network related enums/defines sta...
rubidium
2010-04-22
(svn r19693) -Codechange: split STATUS_INACTIVE to two states
smatz
2010-04-19
(svn r19678) -Fix (r19607): client status was shown incorrect in the console
rubidium
2010-04-11
(svn r19610) -Codechange: rename STATUS_AUTH to STATUS_AUTHORIZED
smatz
2010-04-11
(svn r19607) -Codechange: use different packet types instead of packet subtypes
smatz
2010-01-15
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if...
rubidium
2009-10-04
(svn r17699) -Codechange: move #ifdef ENABLE_NETWORK till after the 'generic'...
rubidium
2009-08-21
(svn r17248) -Fix: add GPL license notice where appropriate
rubidium
2009-06-19
(svn r16601) -Fix [FS#2880]: try 2... hopefully better this time
rubidium
2009-05-22
(svn r16380) -Codechange: rename pool.hpp to pool_type.hpp
smatz
2009-05-22
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time...
smatz
2009-05-22
(svn r16377) -Codechange: unify FOR_ALL_* macros, use separate index variable...
smatz
2009-05-17
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsVal...
smatz
2009-05-16
(svn r16326) -Codechange: replace GetPoolItemPoolSize() by PoolItem::GetPoolS...
smatz
2009-05-16
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
smatz
2009-01-23
(svn r15242) -Feature: allow moving clients between companies/spectators by t...
rubidium
2009-01-14
(svn r15079) -Codechange: split tcp 'backend' and in-game handling like it is...
rubidium