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path: root/src/main_gui.cpp
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2013-01-08(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by ↵planetmaker
Eagle_rainbow)
2012-12-23(svn r24846) -Add: Advanced settings to disable certain sound effects.frosch
2012-12-01(svn r24776) -Doc: Typo fixes, additions, and additional dots collected from ↵alberth
various sources (including Eagle_rainbow, MinchinWeb)
2012-03-25(svn r24065) -Feature-ish [FS#5101]: debug option for showing the redrawn ↵rubidium
dirty blocks/rectangles
2011-12-16(svn r23536) -Codechange: document and rename widgets to be consistent and ↵truebrain
understandable
2011-12-15(svn r23528) -Codechange: move widget enums to widgets/NNN_type.htruebrain
2011-12-15(svn r23525) -Codechange: make Window::flags4 WindowFlags instead of uint16, ↵truebrain
with only values known in WindowFlags (and move out 2 timers to their own variable) -Codechange: rename Window::flags4 to Window::flags -Codechange: move some non-inline functions from .hpp to .cpp
2011-11-24(svn r23314) -Add: Add settings to restrict viewport zoom levels.peter1138
2011-09-15(svn r22932) -Fix [FS#4766]: disable the white border on window creation for ↵yexo
several windows (based on patch by monoid)
2011-08-21(svn r22788) -Codechange: move modal progress related functions and ↵rubidium
variables to progress.cpp/h
2011-08-21(svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgressrubidium
2011-07-20(svn r22675) -Change: Add a menu entry for the sprite bounding box debuging ↵planetmaker
feature in the help menu and enable bounding boxes only in conjunction with the newgrf developer tools
2011-05-01(svn r22405) -Document: some more "random-ish" tidbitsrubidium
2011-04-22(svn r22362) -Codechange: NetworkFindClientInfoFromClientID -> ↵rubidium
NetworkClientInfo::GetByClientID
2011-04-17(svn r22343) -Change: Remove pixel limiter for query strings.terkhen
2011-03-13(svn r22241) -Codechange: Add additional to-be-used parameter to ↵frosch
OnInvalidateData().
2011-02-23(svn r22135) -Fix [FS#4523]: When commands need to invalidate windows, ↵frosch
process these events asynchronously before the next redraw. Calling window code directly from command scope uses wrong _current_company and might issue nested DoCommands() which interfer with the running command.
2011-02-08(svn r22028) -Cleanup: remove traces of a debugging "feature" that got ↵rubidium
disabled a long time ago
2011-02-07(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.hrubidium
2011-02-05(svn r21988) -Change: Disable smooth scrolling for GHK_CENTER_ZOOM when ↵frosch
zooming is also involved.
2011-02-05(svn r21977) -Codechange: Always cal Window::OnMouseWheel(), independent of ↵frosch
viewport scroll/zoom settings.
2011-01-22(svn r21889) -Fix [FS#4434]: crash when scrolling outside of the main window ↵rubidium
(with some video backends)
2011-01-15(svn r21803) -Cleanup: Remove unnecessary semicolons.terkhen
2010-12-24(svn r21627) -Codechange: Remove _place_proc global variable.alberth
2010-12-10(svn r21459) -Feature(tte) [FS#3217]: Hotkey Ctrl+W for returning to the ↵planetmaker
main menu
2010-10-23(svn r21018) -Doc: Add Doxygen comments to some function.alberth
2010-10-20(svn r21000) -Feature[tte]: chat directly to the server or a bot/admin/irc ↵rubidium
channel monitoring the server (dihedral)
2010-09-24(svn r20840) -Fix: make write to NULL pointer volatile so it's not optimised ↵smatz
away
2010-08-25(svn r20618) -Fix [FS#4081]: drawing the "OpenTTD" text in the intro game ↵rubidium
caused crashes with very low resolutions
2010-08-04(svn r20361) -Fix [FS#3989]: Stop vehicle following after zooming out.terkhen
2010-08-01(svn r20281) -Codechange: unify case scope closure + break coding stylerubidium
2010-07-24(svn r20211) -Codechange: Indented code should have curly braces around it.alberth
2010-07-04(svn r20077) -Codechange: remove the space between "open" and "ttd" in the ↵yexo
title screen
2010-07-04(svn r20074) -Fix (r20065): highscore window should use the same hotkey for ↵yexo
quit as the toolbar
2010-07-03(svn r20059) -Feature: customizable hotkeys for the main window (the global ↵yexo
hotkeys)
2010-05-13(svn r19813) -Fix (r19807): initialising viewports kinda failedrubidium
2010-05-13(svn r19807) -Codechange: instead of having an unnamed enum and passing it ↵rubidium
as an int, name the enum and pass that
2010-04-12(svn r19614) -Codechange: "it's" => "its" where appropriatesmatz
2010-01-15(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵rubidium
if a header require a header make it include that header
2010-01-11(svn r18781) -Codechange: pass the CommandCost to the callback instead of ↵rubidium
whether it succeeded or not. -Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
2009-12-13(svn r18486) -Fix: when switching language and you're getting a different ↵rubidium
font, recalculate the coordinates/sizes of the viewport signs. Otherwise it gets glitchy or abbreviated (in the smallmap)
2009-11-28(svn r18322) -Codechange: remove the WDP duplication; no need to tell the ↵rubidium
same twice.
2009-11-28(svn r18318) -Codechange: add an enum value for manual window placementrubidium
2009-11-17(svn r18152) -Codechange: remove the 'minimum window size' from the ↵rubidium
WindowDesc; it's determined from the (nested) widgets
2009-11-15(svn r18086) -Codechange: remove 'widget' from WindowDescrubidium
2009-11-02(svn r17953) -Fix: when you start giving money (input window for amount), ↵rubidium
then get moved to spectators and you click 'Ok' a crash would occur
2009-10-24(svn r17853) -Codechange: remove the 'delta' parameter from OnResize; it was ↵rubidium
used in ways that aren't always wanted, causing bugs and the like. Also with nested widgets most reasons for handling OnResize have gone.
2009-10-04(svn r17693) -Cleanup: remove some unneeded includesrubidium
2009-09-30(svn r17673) -Codechange: make InvalidateThisWindowData a function of the ↵rubidium
window class
2009-09-19(svn r17572) -Codechange: Use the Window::GetWidget() function to access ↵alberth
nested widgets through the nested_array.