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authorrubidium <rubidium@openttd.org>2011-05-01 19:14:12 +0000
committerrubidium <rubidium@openttd.org>2011-05-01 19:14:12 +0000
commit1a515e6344028854c855671c19f49d8f869eb18f (patch)
treee1bba97c1a8fd80f564729cc2d5fc2049110cb2a /src/main_gui.cpp
parentb27dd1dcd7375dae63724879eb0f56dd703e5312 (diff)
downloadopenttd-1a515e6344028854c855671c19f49d8f869eb18f.tar.xz
(svn r22405) -Document: some more "random-ish" tidbits
Diffstat (limited to 'src/main_gui.cpp')
-rw-r--r--src/main_gui.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/main_gui.cpp b/src/main_gui.cpp
index 7c282c292..7b4b55526 100644
--- a/src/main_gui.cpp
+++ b/src/main_gui.cpp
@@ -513,6 +513,9 @@ bool IsQuitKey(uint16 keycode)
void ShowSelectGameWindow();
+/**
+ * Initialise the default colours (remaps and the likes), and load the main windows.
+ */
void SetupColoursAndInitialWindow()
{
for (uint i = 0; i != 16; i++) {
@@ -538,6 +541,9 @@ void SetupColoursAndInitialWindow()
}
}
+/**
+ * Show the vital in-game windows.
+ */
void ShowVitalWindows()
{
AllocateToolbar();