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path: root/src/effectvehicle.cpp
AgeCommit message (Expand)Author
2021-02-20Codechange: rename sound ids to make more sense. (#8701)frosch
2021-01-05Codechange: create MutableSpriteCache to remove the need to cast Vehicle to a...Matt Kimber
2020-12-27Codechange: Replace assert_compile macro with static_assertCharles Pigott
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2018-05-22Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792)PeterN
2016-10-16(svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites.frosch
2016-10-16(svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleS...frosch
2016-10-16(svn r27664) -Codechange: Deduplicate code for animating effect vehicles.frosch
2014-09-20(svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicl...rubidium
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...rubidium
2013-01-08(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagl...planetmaker
2012-12-23(svn r24846) -Add: Advanced settings to disable certain sound effects.frosch
2012-01-03(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp filesrubidium
2012-01-02(svn r23713) -Codechange: split VehicleMove() into two functions, to minimali...truebrain
2011-11-04(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions...rubidium
2011-05-28(svn r22506) -Feature [FS#4625]: Make the transparency options for industries...frosch
2011-05-28(svn r22505) -Add: Separate EffectVehicleTypes for broken aircraft and smoke ...frosch
2011-05-28(svn r22504) -Codechange: Add EV_END and use it to check the lengths of _effe...frosch
2011-05-28(svn r22503) -Doc: EffectVehicleType.frosch
2011-05-02(svn r22411) -Document: another bunch of bitsrubidium
2010-01-15(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if...rubidium
2009-10-04(svn r17693) -Cleanup: remove some unneeded includesrubidium
2009-08-30(svn r17316) -Codechange: use Industry::GetByTile() instead of GetIndustryByT...smatz
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-05-22(svn r16384) -Codechange: move u.effect to EffectVehiclerubidium
2009-05-22(svn r16376) -Codechange: Vehicle::Tick() now returns false if the vehicle wa...smatz
2009-03-11(svn r15676) -Codechange: remove the need for BeginVehicleMove and merge Vehi...rubidium
2009-03-11(svn r15675) -Codechange: don't unnecessarily mark vehicles dirty before dele...rubidium
2009-01-31(svn r15299) -Cleanup: remove many redundant includessmatz
2009-01-10(svn r14949) -Cleanup: pointer coding stylerubidium
2009-01-09(svn r14933) -Codechange: check the whether a pool item can be constructed in...rubidium
2009-01-09(svn r14931) -Fix [FS#2512]: the "animation state" of the bubbles was stored ...rubidium
2009-01-04(svn r14828) -Codechange: move most of save/load-specific code to separate filessmatz
2008-09-30(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.rubidium
2008-08-20(svn r14110) -Fix: desyncs due to bubbles in toylandglx
2008-05-30(svn r13343) -Codechange: reorder/move variable/functions in the network head...rubidium
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add some...rubidium
2008-04-20(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpprubidium