Age | Commit message (Expand) | Author |
2006-08-22 | (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whit... | rubidium |
2006-08-20 | (svn r5974) -Codechange: added casts all around the place to make Windows 64b... | truelight |
2006-04-20 | (svn r4481) - Fix: Validate the given sprite ID when loading a sprite. | peter1138 |
2006-04-16 | (svn r4446) - Add function to determine if a Sprite ID exists. | peter1138 |
2005-10-22 | (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in com... | tron |
2005-09-10 | (svn r2933) Implement the non-breaking space | tron |
2005-08-15 | (svn r2868) Change the way NewGRFs are loaded: The loading process i no longe... | tron |
2005-08-14 | (svn r2866) Move all functions and tables which aren't directly involved in m... | tron |
2005-08-13 | (svn r2865) Push the responsibility for allocating the sprite heap into GfxIn... | tron |
2005-08-11 | (svn r2855) Make ReadSpriteHeaderSkipData() responsible for detecting the end... | tron |
2005-08-09 | (svn r2847) Don't remember the size of sprites during initialisation. Since t... | tron |
2005-08-08 | (svn r2845) Remove sprite size caching, it was unused | tron |
2005-08-08 | (svn r2839) Remove stuff missed in r2833, properly calculate the size of two ... | tron |
2005-08-07 | (svn r2833) Remove saving of sprite cache data: | tron |
2005-08-07 | (svn r2829) Remove sprite locking, it was never used anyway | tron |
2005-07-31 | (svn r2764) -Feature: Clone vehicles | bjarni |
2005-07-24 | (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic n... | celestar |
2005-07-24 | (svn r2701) Insert Id tags into all source files | tron |
2005-07-22 | (svn r2673) Include functions.h directly, not globally via openttd.h | tron |
2005-07-21 | (svn r2669) Shuffle some more stuff around to reduce dependencies | tron |
2005-07-20 | (svn r2652) - CodeChange: show 'too many sprites' in hex value; Patch signed ... | Darkvater |
2005-07-19 | (svn r2633) Move spritecache related variable from variables.h to spritecache... | tron |
2005-07-09 | (svn r2537) Small changes, especially use fprintf to stderr for warnings and ... | tron |
2005-07-09 | (svn r2536) - Fix: [ 1215999 ] Segmentation fault in main menu - corrupted sa... | Darkvater |
2005-07-08 | (svn r2535) Tabs | tron |
2005-07-06 | (svn r2523) Readd a comment which got lost in r2522 | tron |
2005-07-05 | (svn r2522) Reorganize sprite load and decompression in order to remove a spe... | tron |
2005-06-02 | (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. | Darkvater |
2005-05-18 | (svn r2349) - Fix: remove warning from release build when assertions are no l... | Darkvater |
2005-04-24 | (svn r2229) - Fix: [ 1188777 ] Non-existing sprite #5125 (presignal). The DOS... | Darkvater |
2005-03-06 | (svn r1941) Report missing NewGRF file as a fatal error. | pasky |
2005-02-20 | (svn r1893) If -i was specified respect it | tron |
2005-02-18 | (svn r1885) Fix typo in r1884 | tron |
2005-02-18 | (svn r1884) Change palette detection algorithm: Use the DOS palette if there ... | tron |
2005-02-17 | (svn r1882) Add a basic check if a non-existent sprite gets accessed. | tron |
2005-02-13 | (svn r1867) Include tables/sprites.h only in files which need it | tron |
2005-02-13 | (svn r1865) Fix some warnings | tron |
2005-02-11 | (svn r1861) Constify Get(Non)Sprite() | tron |
2005-02-11 | (svn r1859) Miscellaneous style changes | tron |
2005-02-11 | (svn r1858) Let ReadSprite() handle the subtleties of loading a sprite, not i... | tron |
2005-02-11 | (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent bu... | tron |
2005-02-10 | (svn r1856) Make GfxInitSpriteMem() static, because it's only used withing sp... | tron |
2005-02-10 | (svn r1855) Handle endianness of sprite headers when loading a sprite, not ev... | tron |
2005-02-10 | (svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites (return... | tron |
2005-02-10 | (svn r1853) Move spritecache function declarations into a header of their own... | tron |
2005-02-08 | (svn r1852) Start cleaning up sprite handling: | tron |
2005-02-06 | (svn r1833) byte -> char transition: the rest | tron |
2005-02-05 | (svn r1803) Move debugging stuff into files of it's own | tron |
2005-01-31 | (svn r1754) - Fix: you can once again load newgrf files with lots of sprites.... | darkvater |
2005-01-28 | (svn r1702) - Fix: [ 1110407 ] Game does not crash any more when a newgrf fil... | dominik |