Age | Commit message (Expand) | Author |
2006-10-28 | (svn r6982) Use the pool macros for the Sign pool | tron |
2006-08-26 | (svn r6153) -Codechange: DeleteSign removes a sign from the pool | truelight |
2006-08-26 | (svn r6137) -Codechange: some very minor cleanups: | truelight |
2006-08-22 | (svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID | truelight |
2006-08-22 | (svn r6050) -Codechange: mass-renamed SignStruct -> Sign and ss -> si. Now fu... | truelight |
2006-08-22 | (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips inva... | truelight |
2006-08-22 | (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whit... | rubidium |
2006-04-18 | (svn r4471) - Pools: Add a facility for calling a custom function during pool... | peter1138 |
2006-04-10 | (svn r4342) Change the first two parameters of commands - virtual pixel coord... | tron |
2006-02-20 | (svn r3627) - Change all hardcoded 255 max-saveload versions with the define ... | Darkvater |
2005-12-24 | (svn r3337) Remove an unused variable and add 2 times static | tron |
2005-12-24 | (svn r3331) CMD_PLACE_SIGN doesn't use p1, so don't pass anything seemingly m... | tron |
2005-07-30 | (svn r2759) Remove unused #includes and files | tron |
2005-07-24 | (svn r2701) Insert Id tags into all source files | tron |
2005-07-22 | (svn r2673) Include functions.h directly, not globally via openttd.h | tron |
2005-07-21 | (svn r2664) Remove depedency on player.h from variables.h | tron |
2005-07-21 | (svn r2663) Include variables.h only in these files which need it, not global... | tron |
2005-06-24 | (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" | tron |
2005-06-02 | (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. | Darkvater |
2005-05-30 | (svn r2387) - CodeChange: made the saveload code more readable and also remov... | Darkvater |
2005-05-17 | (svn r2342) - Fix (Regression): _cmd_text is always valid, so test the first ... | Darkvater |
2005-05-17 | (svn r2340) - Fix (Regression): [ 1203731 ] Signs don't work in multiplayer, ... | Darkvater |
2005-05-15 | (svn r2324) Introduce _cmd_text for passing strings with a command instead of... | tron |
2005-05-12 | (svn r2297) - CodeChange: server-check the next batch of commands. | Darkvater |
2005-03-26 | (svn r2079) -Add: signlist, shows all signs in the map. Clicking on them, and... | truelight |
2005-02-22 | (svn r1908) - Fix: [ 1149403 ] Signals dissaper after typing text and pressin... | Darkvater |
2005-02-06 | (svn r1832) Next byte -> char iteration: custom names | tron |
2005-02-04 | (svn r1787) -Add: Dynamic signs (euh.. yeah, this means you can built 64k signs) | truelight |
2005-01-28 | (svn r1705) Sign owner variable is a byte, not int32 of course | dominik |
2005-01-25 | (svn r1673) - Codechange: Removed some redundant comments from r1667 | dominik |
2005-01-25 | (svn r1667) - Feature: Signs are now shown in the color of the player who cre... | dominik |
2005-01-22 | (svn r1594) Convert all undefined parameter lists to (void) and add the appro... | tron |
2005-01-12 | (svn r1488) -Fix: fixed some spelling mistakes (tnx to Tron) | truelight |
2005-01-12 | (svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it... | truelight |