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authorDarkvater <darkvater@openttd.org>2005-05-17 18:50:07 +0000
committerDarkvater <darkvater@openttd.org>2005-05-17 18:50:07 +0000
commita5612ab10ab5a786d6c32aa70888e5f7f1a3e49d (patch)
tree0c1cd575912fec9f35591f260e7b6e81aad700dc /signs.c
parent54b7fb02034f703e539295edff80935144ea735a (diff)
downloadopenttd-a5612ab10ab5a786d6c32aa70888e5f7f1a3e49d.tar.xz
(svn r2340) - Fix (Regression): [ 1203731 ] Signs don't work in multiplayer, unwanted remains of the _decode_parameters to _cmd_text move.
Diffstat (limited to 'signs.c')
-rw-r--r--signs.c10
1 files changed, 4 insertions, 6 deletions
diff --git a/signs.c b/signs.c
index c8f82404e..50865d230 100644
--- a/signs.c
+++ b/signs.c
@@ -136,17 +136,15 @@ int32 CmdPlaceSign(int x, int y, uint32 flags, uint32 p1, uint32 p2)
*/
int32 CmdRenameSign(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
- SignStruct *ss;
-
- /* If GetDParam(0) != 0 means the new text for the sign is non-empty.
+ /* If _cmd_text != 0 means the new text for the sign is non-empty.
* So rename the sign. If it is empty, it has no name, so delete it */
- if (GetDParam(0) != 0) {
+ if (_cmd_text != NULL) {
/* Create the name */
StringID str = AllocateName(_cmd_text, 0);
if (str == 0) return CMD_ERROR;
if (flags & DC_EXEC) {
- ss = GetSign(p1);
+ SignStruct *ss = GetSign(p1);
/* Delete the old name */
DeleteName(ss->str);
@@ -166,7 +164,7 @@ int32 CmdRenameSign(int x, int y, uint32 flags, uint32 p1, uint32 p2)
}
} else { /* Delete sign */
if (flags & DC_EXEC) {
- ss = GetSign(p1);
+ SignStruct *ss = GetSign(p1);
/* Delete the name */
DeleteName(ss->str);