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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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oldloader.c
Age
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Author
2006-04-22
(svn r4529) - Codechange: Use proper naming for hex numbers in debug prints e...
Darkvater
2006-04-22
(svn r4528) - Fix: fix idiotic gcc warning
Darkvater
2006-04-22
(svn r4526) - CodeChange: do some more cleanup, mainly changing the OldChunkT...
Darkvater
2006-04-22
(svn r4525) - Codechange: Do a little cleanup; also fix a typo while here: _o...
Darkvater
2006-04-18
(svn r4466) -Fix: (FS#71) Game no longer crashes when the last vehicle servin...
celestar
2006-04-15
(svn r4432) Make use of map access functions
tron
2006-04-03
(svn r4259) -[multistop] Fix/Feature/Codechange:
celestar
2006-03-26
(svn r4129) - CodeChange: Add proper bool type for is_ai as well...it is a bo...
Darkvater
2006-03-26
(svn r4126) - Feature: A new multi-lingual multi-measuring-unit system:
peter1138
2006-03-19
(svn r3981) More work for the rail accessing functions and enums
tron
2006-03-18
(svn r3939) -Fix: No longer assume that the number of slots is 2. It was not ...
celestar
2006-03-09
(svn r3805) - [FS#62] Fix doxygen comments to refer to the correct parameter....
peter1138
2006-02-18
(svn r3613) Some more const, indentation, whitespace and similar stuff
tron
2006-02-18
(svn r3612) - RoadStop->slot[] stores a vehicle index. Adjust its type and us...
peter1138
2006-02-11
(svn r3589) - Rename u.road.unk2 to u.road.blocked_ctr
peter1138
2006-02-01
(svn r3510) Fiddle with whitespace and parentheses
tron
2006-01-29
(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in...
Darkvater
2006-01-04
(svn r3362) Fix issue with loading old (TTD) savegames:
peter1138
2005-12-14
(svn r3297) Staticise
tron
2005-11-16
(svn r3205) Some more uses for GB/SB
tron
2005-10-07
(svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte...
tron
2005-09-23
(svn r2979) Avoid unnecessary recursion
tron
2005-09-23
(svn r2978) Make a global variable local
tron
2005-08-23
(svn r2886) Rename the "owner" attribute to "m1", because when it stores an o...
tron
2005-07-24
(svn r2701) Insert Id tags into all source files
tron
2005-07-22
(svn r2673) Include functions.h directly, not globally via openttd.h
tron
2005-07-20
(svn r2657) -Codechange: The available railtypes per player are now a bitmask...
celestar
2005-07-20
(svn r2650) Convert many explicit shifts+ands to extract bits to invocations ...
tron
2005-07-17
(svn r2609) - Feature: remove extension from savegames/scenarios when browsin...
Darkvater
2005-07-17
(svn r2600) Fix: [vehicles] Fix problem with vehicle loop not distributing th...
ludde
2005-07-13
(svn r2558) Change the internal map format from 7 arrays to one array of stru...
tron
2005-07-07
(svn r2528) - Fix: TTDPatch games had garbage in _map3[hi]&0xF0 which interfe...
Darkvater
2005-06-21
(svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer
celestar
2005-06-07
(svn r2432) Use GetEngine() instead of DEREF_ENGINE() or even _engines[]
tron
2005-06-02
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
Darkvater
2005-03-24
(svn r2041) -Fix: not all vehicles did get a day_proc call (because of roundi...
truelight
2005-02-22
(svn r1900) Simplify a piece of code in the oldloader
tron
2005-02-07
(svn r1844) -Fix: small protection in oldloader.c, and put the savegame on pa...
truelight
2005-02-06
(svn r1832) Next byte -> char iteration: custom names
tron
2005-02-06
(svn r1830) -Codechange: small stuff to make the file more beautiful (tnx Tron)
truelight
2005-02-06
(svn r1829) -Fix: fixed some compiler warnings (tnx to Tron for the Makefile-...
truelight
2005-02-06
(svn r1826) -Feature: a brand new OldLoader so OpenTTD is TTD(Patch) compatible
truelight
2005-02-06
(svn r1818) -Add: Dynamic orders (up to 64k orders)
truelight
2005-02-06
(svn r1817) -Codechange: Moved depot-functions to depot.c
truelight
2005-02-04
(svn r1788) -Add: Made RoadStops dynamic. You can now create up to 64k roadst...
truelight
2005-02-04
(svn r1787) -Add: Dynamic signs (euh.. yeah, this means you can built 64k signs)
truelight
2005-02-04
(svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
truelight
2005-02-03
(svn r1776) -Add: Dynamic stations. You can now have up to 64k of stations
truelight
2005-02-02
(svn r1771) -Add: Industries are now dynamic (up to 64k industries). Generating
truelight
2005-02-01
(svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me kno...
truelight
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