Age | Commit message (Expand) | Author |
---|---|---|
2005-10-20 | (svn r3073) int/byte -> EngineID/PlayerID/VehicleID | tron |
2005-10-18 | (svn r3058) The default AI may not build dual headed trains under certain cir... | tron |
2005-10-16 | (svn r3052) Fix last commit *grml* | tron |
2005-10-16 | (svn r3051) Remove the unused function RemoteSubsidyAdd() | tron |
2005-09-23 | (svn r2973) Move a function declaration somewhere where it belongs | tron |
2005-09-23 | (svn r2972) Fix the speed of the AI | tron |
2005-09-14 | (svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window ... | Darkvater |
2005-09-13 | (svn r2949) The AI no longer needs to 'cheat' to build aircraft; eg it builds... | Darkvater |
2005-09-13 | (svn r2948) -Fix: the old AI needs a special flag that triggers all kind of s... | truelight |
2005-09-07 | (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c) | truelight |
2005-09-02 | (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becom... | truelight |