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2004-09-06(svn r170) -Fix: [1022902] network fix .. console fix bug [1018523]. Fixes ↵darkvater
some variable initialization errors and a console.h warning (sign_de)
2004-09-06(svn r169) -Fix: move around sort-widgets a bit so it looks more naturaldarkvater
-Fix: savegames are sorted with newest date first by default -Codechange: refine sorter functions -Fix: fixed linux warnings (tokai)
2004-09-06(svn r168) added a console hotkey on macbjarni
2004-09-06(svn r167) -Fix: [972247] bug in '[a] weird non-uniform stations handling' truelight
(blathijs)
2004-09-06(svn r166) -Codechange: change 74 for constant DAY_TICKSdarkvater
2004-09-06(svn r165) -Feature: Option to sort vehicles in vehicle-list window by ↵darkvater
different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code). -Fix: Sorter icon pointing down 'v' sorts in every window lowest value first, '^' highest value first -CodeChange: move Dropdownlist from settings_gui.c to widget.c. More in place there.
2004-09-06(svn r164) -Fix: Makefile did not clean up endian-filestruelight
-Add: Also display text for endian.h and endian_check
2004-09-06(svn r163) Makefile: made compileroutput nicer and added NOVERBOSE to ↵bjarni
supress all warnings/errors if wanted(default off) (sign_de)
2004-09-06(svn r162) -Feature: when exit game window pops up, 'Enter' quits the gamedarkvater
2004-09-05(svn r161) -Fix: added missing file to project and solved wrong type bugdarkvater
2004-09-05(svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs)truelight
-Fix: some minor fixes around GetTileTrackStatus (blathijs)
2004-09-05(svn r159) -Fix: w->custom[] was too small for 64bit pointerstruelight
2004-09-04(svn r158) -Fix: make endianess check 100% accurate (hopefully ;))truelight
2004-09-04(svn r157) -Feature: [1009708] Percent-based service intervals. Send a ↵darkvater
vehicle to depot after it has lost X% of its reliability (mivlad)
2004-09-03(svn r156) -Codechange: remove obsolete callback arraysdarkvater
2004-09-03(svn r155) -Fix: remove unused variable, thanks Tron_darkvater
2004-09-03(svn r154) -Fix: some people while using MSVC don't have VK_OEM_3 defined? ↵darkvater
Or it could be Win2000/XP only
2004-09-03(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, ↵darkvater
open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
2004-09-03(svn r152) -Fix: [1021061] windows WKC_BACKQUOTE [US] (sign_de)darkvater
2004-09-03(svn r151) -Fix: [1021566] Buy/Sell 25% share button is brokedarkvater
2004-09-03(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigsdarkvater
-Fix: [993493] Buildings on water -Feature: Water floods everything, including vehicles.
2004-09-03(svn r149) -Fix: [997703] Junction after tunnel bug (blathijs)truelight
2004-09-01(svn r148) -Feature: Company HQ can now be moved somewhere else (cost 1% of ↵darkvater
company value). Water floods HQ. -Some layout fixes for command.c -Tileinfo debug window in console now shows Tile in decimal numbers
2004-09-01(svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is ↵truelight
disabled
2004-08-31(svn r146) -Fix [AI]: Tunnel/bridge bugtruelight
-Fix [AI]: Minor problems -Add [AI]: Profit check (if not making enough money, vehicles are sold)
2004-08-27(svn r145) -Fix: [1016921] Network Name Resolution for not only connecting ↵darkvater
with IP. (sign_de) -Fix [1013884] network.c diffs (MorphOS/ AmigaOS) (tokaiz)
2004-08-27(svn r144) Whoops, wrong variabledominik
2004-08-27(svn r143) Fix: newgrfs are working againdominik
2004-08-25(svn r142) -Feature development: [1016299] Console Rev #3 allowes variable ↵darkvater
references and has a new commandline buffer (sign_de)
2004-08-25(svn r141) -Fix: Company-value was not updated immediatly if legend was changed truelight
(vondel)
2004-08-25(svn r140) -Fix: Load Scenario fixtruelight
2004-08-25(svn r139) Added MarkWholeScreenDirty() on switch player screendominik
Changed "Max income" string and "station spread patch" string
2004-08-25(svn r138) -Add: 64x64 stations are now nicely painted (increased size of truelight
parent_list)
2004-08-25(svn r137) Fix: console sometime didn't open (sign_de)dominik
2004-08-24(svn r136) -Feature/Fix: Console Rev #2 and WKC_BACKQUOTE this patch adds ↵darkvater
new features to the ingame console and inserts a new keymanagement for windows pcs... (sign_de)
2004-08-24(svn r135) Daily lang updatesmiham
2004-08-24(svn r134) -Fix: [976583] parent_list was too smalltruelight
-Fix: [981934] Memoryleak in parent_list -Add: General protection around Sprites
2004-08-24(svn r133) -Update: console.c/h added to VC.Net projecttruelight
2004-08-24(svn r132) -Fix: [1014278] TileAddWrap() gave wrong results. Fixed now.truelight
2004-08-24(svn r131) Completely changed hotkey from tab to backquote (not working in ↵dominik
Windows yet)
2004-08-24(svn r130) Change: hotkey for console is Backquote (the key left to '1', ↵dominik
regardless of keyboard layout
2004-08-24(svn r129) Fix: no more same multiple resolutions due to incorrect SDL ↵dominik
implementation (Tron)
2004-08-24(svn r128) Invalid (void) orders in schedule are highlighted in red (Celestar)dominik
2004-08-24(svn r127) New feature: ingame console. (sign_de)dominik
Press tab to open the console, more info in docs/console.txt
2004-08-24(svn r126) Forgot to remove some test codedominik
2004-08-23(svn r125) Add: [ 1014684 ] Czech town names (supr)dominik
2004-08-23(svn r124) Prepared code for removal of block_months variable in next major ↵dominik
savegame version
2004-08-23(svn r123) Fixed some indentions... btw credits for the last commit go to ↵dominik
Celestar
2004-08-23(svn r122) Change: exclusive transport rights are now stored per town ↵dominik
instead of per station Exclusive rights from old savegames will be reset.
2004-08-23(svn r121) Langfile update from SFmiham